Units

From AoW: Planetfall
Revision as of 20:08, 17 August 2019 by Woolly (talk | contribs) (Psi-fish: Influence cost)
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Every unit can level up up to 4 times, gaining additional hit points and accuracy.

Main faction units

Amazon

Unit Tier Attribute HP.png Attribute Armor.png Attribute Shields.png Movement General.png Actions Abilities Traits Upkeep Base Cost Origin
Huntress 1 40 0 1 Land movement32
  • Bio Arrows Damage Bio.png 9
  • Flash Arrow
  • Defense Mode
  • Forest Camouflage
  • Visual Acuity
  • Core
  • Faction Amazon.png Amazon
  • Light Unit
  • Land Movement
  • Biological
  • Infantry
Interface Energy.png4
  • Interface Energy.png ?
  • Interface Production.png ?
  •  ?
Shrike 1 30 0 0 Land movement32
  • Laser Repeater Damage Thermal.png 9
  • Swoop Damage Kinetic.png 9
  • Defense Mode: Evasion
  • Farsight
  • Core
  • Faction Amazon.png Amazon
  • Animal
  • Light Unit
  • Biological
  • Flying
  • Scout
Interface Energy.png4
  • Interface Energy.png ?
  • Interface Production.png ?
  •  ?
Biomancer 2 35 0 3 Land movement32
  • Fire Bio Blaster Damage Bio.png 8
  • Manipulate: Sleep
  • Manipulate: Mend
  • Scan: Catalogue
  • Defense Mode
  • Biological Recovery
  • Faction Amazon.png Amazon
  • Light Unit
  • Land Movement
  • Biological
  • Infantry
  • Specialist
Interface Energy.png8
  • Interface Energy.png ?
  • Interface Production.png ?
  •  ?

Assembly

Dvar

Unit Tier Attribute HP.png Attribute Armor.png Attribute Shields.png Movement General.png Actions Abilities Traits Upkeep Base Cost Origin
Dvar Colonizer 1 60 0 0 Land movement32
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Colonizer
  • Large Target
  • Core
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png4
  • Interface Energy.png100
  • 1 colonist
  • Interface Production.png300
  • Interface Cosmite.png30
  • Frontier Facilities
Prospector 1 40 2 0 Amphibious movement32
  • Toss Bomb Damage Kinetic.png14
  • Eat Dust
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger Resistant
  • Damage Arc.png−2 Arc weakness
  • Expedited Movement (Universal)
  • Prospect Sector
  • Amphibious
  • Core
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Scout
Interface Energy.png4
  • Interface Energy.png30
  • Interface Production.png130
N/A
Trencher 1 40 3 0 Land movement32
  • Spike Gun Damage Kinetic.png16
  • Shield Bash Damage Kinetic.png8
  • Entrench
  • Defense Mode
  • Exposed Flanks
  • Biological
  • Core
  • Faction Dvar.png
  • Infantry
  • Land Movement
  • Light Unit
Interface Energy.png4
  • Interface Energy.png40
  • Interface Production.png150
N/A
Foreman 2 40 2 0 Land movement32
  • Hand Mortar Damage Kinetic.png8
  • Healing Kit
  • Incentivize
  • Kinetic Punch Damage Kinetic.png10
  • Defense Mode
  • Biological
  • Faction Dvar.png Dvar
  • Infantry
  • Land Movement
  • Light Unit
  • Specialist
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
Specialist training center
Bulwark 2 40 2 0 Land movement32
  • Autocannons Damage Kinetic.png12
  • Concussive Volley
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2Arc weakness
  • Agile Overwatch
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png100
  • Interface Production.png270
Military skirmisher barracks
Ramjet 2 45 3 0 Flying movement32
  • Aerial Ram Damage Kinetic.png16
  • Ramjet Rocket Damage Kinetic.png14
  • Afterburners
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Crash Down
  • Faction Dvar.png Dvar
  • Flying
  • Heavy Unit
  • Mechanical
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png100
  • Interface Production.png300
  • Interface Cosmite.png10
  • Aerial division
  • Military skirmisher barracks
Ironclad 2 45 5 0 Water movement32
  • Naval Rotary Cannon Damage Kinetic.png12
  • Naval Ram Damage Kinetic.png25
  • Proximity Barrage Damage Kinetic.png22
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Ship
  • Water Movement
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Ironclad division
  • Harbor
Sapper 2 50 4 0 Land movement24
  • Support Guns Damage Kinetic.png11
  • Seismic Charge
  • Assault Tunnel Damage Kinetic.png8
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Specialist
N/A
  • Risk management
  • Deploy Sapper (TacOp Summon)
Bombard 2 40 2 0 N/A
  • Bombard Damage Kinetic.png12
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Huge Target
  • Immobilized
  • Turret Mode
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Mindless
N/A N/A
  • Bombard Cannons (structure)
Baron 3 60 4 0 Land movement24
  • Rotary Cannon Damage Kinetic.png12
  • Reinforcement Kit
  • Nitro Battery
  • Disruptor Device
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Specialist
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Noble division
  • Specialist training center
Excavator Tank 3 60 5 0 Land movement32
  • Ram Damage Kinetic.png20
  • Demolisher Cannon Damage Kinetic.png18
  • Defensive Flamers Damage Thermal.png16
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png−2 Arc weakness
  • Juggernaut
  • Large Target
  • Faction Dvar.png Dvar
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Excavations division
  • Elite military facility
Rocket Artillery 3 55 3 0 Land movement24
  • Mounted Gun Damage Kinetic.png10
  • Missile Barrage Damage Kinetic.png9
  • Train Weapons
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png−2 Arc weakness
  • Juggernaut
  • Large Target
  • Faction Dvar.png Dvar
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png12
  • Interface Energy.png140
  • Interface Production.png440
  • Interface Cosmite.png25
  • Artillery division
  • Elite military facility
Dreadnought 3 65 6 0 Water movement24
  • Heavy Shell Turret Damage Kinetic.png12
  • Broadside Bombardment Damage Kinetic.png24
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png−2 Arc weakness
  • Large Target
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Ship
  • Water Movement
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Dreadnought division
  • Harbor
Earth Crusher 4 80 6 0 Amphibious movement24
  • Defense Cannons: Damage Kinetic.png15
  • Tractor Beam
  • Crush and Process
  • Defense Mode: Hyper Armor
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png−2 Arc weakness
  • Earth Crack
  • Grinder
  • Huge Target
  • Unstoppable Juggernaut
  • Amphibious
  • Faction Dvar.png Dvar
  • Elite
  • Heavy Unit
  • Mechanical
  • Interface Energy.png24
  • Interface Cosmite.png4
  • Interface Energy.png200
  • Interface Production.png700
  • Interface Cosmite.png40
  • Seismic supremacy
  • Elite military facility

Kir'Ko

Syndicate

Vanguard

Unit Hit Points Armor Shields Move Points Actions Abilities Traits Tier Upkeep
Colonizer 60 0 0 32
  • Focused Laser Array 18Damage Thermal.png
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Colonizer
  • Large Target
  • Core
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Faction Vanguard.png Vanguard
I 4Interface Energy.png
OWL 30 1 0 32
  • Laser Repeater 9Damage Thermal.png
  • Targeting Field
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Damage Arc.png−2 Arc weakness
  • Farsight
  • Core
  • Flying
  • Light Unit
  • Mechanical
  • Mindless
  • Scout
  • Faction Vanguard.png Vanguard
I 4Interface Energy.png
Trooper 40 1 0 32
  • Assault Rifle 9Damage Kinetic.png
  • Grenade 8Damage Kinetic.png
  • Defense Mode
  • Overwatch
  • Steady Aim
  • Biological
  • Core
  • Infantry
  • Land Movement
  • Light Unit
  • Faction Vanguard.png Vanguard
I 4Interface Energy.png
PUG 40 2 0 32
  • Blast Laser 16Damage Thermal.png
  • Blue Cloud
  • Healing Charge
  • Resupply Charge
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Damage Arc.png−2 Arc weakness
  • Biological Recovery
  • Land Movement
  • Light Unit
  • Mechanical
  • Mindless
  • Specialist
  • Faction Vanguard.png Vanguard
II 8Interface Energy.png
Assault Bike 45 4 0 40
  • Focused Laser Array 18Damage Thermal.png
  • Wide Field Laser Array 18Damage Thermal.png
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Exposed Flanks
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Skirmisher
  • Faction Vanguard.png Vanguard
II 8Interface Energy.png
Engineer 40 2 0 32
  • Shotgun 16Damage Kinetic.png
  • Place Gun Turret
  • Repair Tools
  • Targeting Calibration
  • Defense Mode
  • Mechanical Recovery
  • Biological
  • Infantry
  • Land Movement
  • Light Unit
  • Specialist
  • Faction Vanguard.png Vanguard
II 8Interface Energy.png
Gunship 40 2 0 32
  • Aircraft Gun 8Damage Kinetic.png
  • Buster Missile 14Damage Kinetic.png
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Crash Down
  • Evasive Maneuvers
  • Farsight
  • Flying
  • Heavy Unit
  • Mechanical
  • Skirmisher
  • Faction Vanguard.png Vanguard
II 8Interface Energy.png
Frigate 50 4 0 40
  • Naval Laser Cannon 12Damage Thermal.png
  • Multi-Laser Barrage 20Damage Thermal.png
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Heavy Unit
  • Mechanical
  • Ship
  • Faction Vanguard.png Vanguard
  • Water Movement
II 8Interface Energy.png
Valkyrie 45 2 0 40
  • Laser Sword Strike 13Damage Thermal.png
  • Grenade (Flashbang) 10Damage Thermal.png
  • Assault Jump
  • Defense Mode: Shields Up
  • Biological
  • Elite
  • Floating
  • Infantry
  • Light Unit
  • Faction Vanguard.png Vanguard
II 8Interface Energy.png
Laser Tank 60 5 0 32
  • Laser Cannon 12Damage Thermal.png
  • Overcharge Laser Cannon 30Damage Thermal.png
  • Deploy Smoke
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger Resistance: Immune
  • Damage Arc.png−2 Arc weakness
  • Juggernaut
  • Large Target
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Faction Vanguard.png Vanguard
III 12Interface Energy.png
Walker 60 3 0 24
  • Gattling Gun 11Damage Kinetic.png
  • Upgraded Strike Missile 20Damage Kinetic.png
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Juggernaut
  • Large Target
  • Overwatch
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Faction Vanguard.png Vanguard
III 12Interface Energy.png
Battleship 70 4 0 32
  • Naval Cannon 14Damage Kinetic.png
  • Launch Naval Missile 22Damage Kinetic.png
  • Launch Repair Charge
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger Resistance: Immune
  • Damage Arc.png−2 Arc weakness
  • Large Target
  • Heavy Unit
  • Mechanical
  • Ship
  • Faction Vanguard.png Vanguard
  • Water Movement
III 12Interface Energy.png
Drone Carrier 60 5 0 24
  • Laser Cannon 12Damage Thermal.png
  • Launch Attack Drones
  • Launch Repair Drones
  • Launch Skirmish Drones
  • Defense Mode: Hyper Armor
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • Large Target
  • Amphibious
  • Elite
  • Heavy Unit
  • Mechanical
  • Faction Vanguard.png Vanguard
IV 24Interface Energy.png
4Interface Cosmite.png

Secret tech units

Celestian

Promethean

Promethean units
Unit Tier Attribute HP.png Attribute Armor.png Attribute Shields.png Movement General.png Actions Abilities Traits Upkeep Base Cost Origin
Plasmoid 1 35 2 0 Land movement40
  • Lash Out Damage Thermal.png12
  • Defense Mode
  • Damage Thermal.png+7 Thermal resistance
  • Damage Psionic.png+4 Psionic resistance
  • Damage Thermal.png−2 Arc weakness
  • All-round Awareness
  • Backlash
  • Small target
  • Thermal status effect immunity
  • Land movement
  • Light unit
  • Mechanical
  • Mindless
  • Skirmisher
Interface Energy.png4
  • N/A
  • Phoenix Op Station
  • Plasmoid Deployment (Summon)
Amazon Purifier 2 40 2 0 Land movement32
  • Plasma bow Damage Thermal.png10
  • Launch plasma bomb Damage Thermal.png14
  • Defense mode
  • Damage Thermal.png+2 Thermal resistance
  • Thermal resistant plating
  • Thermal status effect immunity
  • Visual Acuity
  • Faction Amazon.png Amazon
  • Biological
  • Infantry
  • Land movement
  • Light unit
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Purifier corps
  • Military skirmisher barracks
Assembly Purifier 2 40 2 0 Land movement32
  • Plasma blast Damage Thermal.png20
  • Launch plasma bomb Damage Thermal.png14
  • Defense mode
  • Damage Arc.png+2 Arc resistance
  • Damage Thermal.png+2 Thermal resistance
  • Scavenge spare parts
  • Thermal resistant plating
  • Thermal status effect immunity
  • Faction Assembly.png Assembly
  • Cyborg
  • Infantry
  • Land movement
  • Light unit
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Purifier corps
  • Military skirmisher barracks
Dvar Purifier 2 40 2 0 Land movement32
  • Plasma blast Damage Thermal.png24
  • Launch plasma bomb Damage Thermal.png17
  • Defense mode
  • Damage Thermal.png+2 Thermal resistance
  • Plasma mastery
  • Thermal resistant plating
  • Thermal status effect immunity
  • Biological
  • Faction Dvar.png Dvar
  • Infantry
  • Land movement
  • Light unit
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Purifier corps
  • Military skirmisher barracks
Kir'Ko Purifier 2 40 2 0 Land movement32
  • Plasma blast Damage Thermal.png20
  • Launch plasma bomb Damage Thermal.png14
  • Defense mode
  • Damage Thermal.png+2 Thermal resistance
  • Swarm shield
  • Thermal resistant plating
  • Thermal status effect immunity
  • Biological
  • Infantry
  • Faction Kirko.png Kir'Ko
  • Land movement
  • Light unit
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Purifier corps
  • Military skirmisher barracks
Syndicate Indentured Purifier 2 40 2 0 Land movement32
  • Plasma blast Damage Thermal.png20
  • Launch plasma bomb Damage Thermal.png14
  • Defense mode
  • Damage Thermal.png+2 Thermal resistance
  • Damage Psionic.png+2 Psionic resistance
  • Cerebral control collars
  • Thermal resistant plating
  • Thermal status effect immunity
  • Biological
  • Infantry
  • Land movement
  • Light unit
  • Skirmisher
  • Faction Syndicate.png Syndicate
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Purifier corps
  • Military skirmisher barracks
Vanguard Purifier 2 40 2 0 Land movement32
  • Plasma repeater Damage Thermal.png10
  • Launch plasma bomb Damage Thermal.png14
  • Defense mode
  • Damage Thermal.png+2 Thermal resistance
  • Thermal resistant plating
  • Thermal status effect immunity
  • Biological
  • Infantry
  • Land movement
  • Light unit
  • Skirmisher
  • Faction Vanguard.png Vanguard
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Purifier corps
  • Military skirmisher barracks
Aegis Tank 3 60 3 0 Land movement24
  • Force projector Damage Kinetic.png22
  • Wide force blast Damage Kinetic.png14
  • Defense mode: Boost fallout shields
  • Damage Thermal.png+4 Thermal resistance
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Thermal.png−2 Arc weakness
  • Fallout protection shielding
  • Juggernaut
  • Large target
  • Thermal status effect immunity
  • Heavy unit
  • Land movement
  • Mechanical
  • Specialist
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Aegis tank corps
  • Military skirmisher barracks
Phoenix Walker 3 70 6 0 Land movement32
  • Plasma cutter Damage Thermal.png14
  • Firestorm Damage Thermal.png18
  • Torrent of flame Damage Thermal.png14
  • Defense mode: Hyper armor
  • Damage Thermal.png+4 Thermal resistance
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immunity
  • Damage Thermal.png−2 Arc weakness
  • Juggernaut
  • Large target
  • PyrX absorption panels
  • Thermal status effect immunity
  • Elite
  • Heavy unit
  • Land movement
  • Mechanical
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Phoenix walker corps
  • Elite military facility
Dvar Phoenix Walker 3 70 6 0 Land movement32
  • Plasma cutter Damage Thermal.png17
  • Firestorm Damage Thermal.png22
  • Torrent of flame Damage Thermal.png17
  • Defense mode: Hyper armor
  • Damage Thermal.png+4 Thermal resistance
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immunity
  • Damage Thermal.png−2 Arc weakness
  • Juggernaut
  • Large target
  • Plasma mastery
  • PyrX absorption panels
  • Thermal status effect immunity
  • Faction Dvar.png Dvar
  • Elite
  • Heavy unit
  • Land movement
  • Mechanical
Interface Energy.png12
  • Interface Energy.png140
  • Interface Production.png440
  • Interface Cosmite.png25
  • Phoenix walker corps
  • Elite military facility

Psynumbra

Synthesis

Voidtech

Unit Tier Attribute HP.png Attribute Armor.png Attribute Shields.png Movement General.png Actions Abilities Traits Upkeep Base Cost Origin
Kir'ko Echo Walker 1 40 1 2 Land movement32
  • Void Blades Damage Kinetic.png 10
  • Quantum Echo
  • Defense Mode
  • Frenzy
  • Swarm Shield
  • Voidtech Unit
  • Biological
  • Infantry
  • Kir'Ko
  • Land Movement
  • Light Unit
  • Skirmisher
Interface Energy.png4
  • Interface Energy.png 40
  • Interface Production.png 150
  • Echo Walker Program
Phase Manipulator 2 40 0 3 Land movement40
  • Energy Blaster Damage Arc.png 11
  • Phase Shift: Abduct
  • Phase Shift: Evacuate
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Damage Arc.png−2 Arc weakness
  • Voidtech Unit
  • Flying
  • Mechanical
  • Light Unit
  • Mindless
  • Specialist
Interface Energy.png8
  • Interface Energy.png 100
  • Interface Production.png 300
  • Phase Manipulation
Rift Generator 3 55 1 3 Land movement32
  • Distortion Rift Coils Damage Kinetic.png 13
  • Dimensional Desync
  • Dimensional Rift Damage Kinetic.png 15
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger Resistance: Resistant
  • Damage Arc.png−2 Arc weakness
  • Phase Field
  • Voidtech Unit
  • Elite
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
Interface Energy.png12
  • Interface Energy.png 120
  • Interface Production.png 400
  • Interface Cosmite.png 20
  • Rift Generation

Xenoplague

Unit Tier Attribute HP.png Attribute Armor.png Attribute Shields.png Movement General.png Actions Abilities Traits Upkeep Base Cost Origin
Pustule 1 40 1 0 Land movement40
  • Infectious Bite Damage Kinetic.png 11
  • Ambush Leap Damage Kinetic.png 12
  • Defense Mode
  • All-Around Awareness
  • Ferocious Determination
  • Skitter
  • Small Target
  • Xenoplague unit
  • Amphibious
  • Biological
  • Light Unit
  • Skirmisher
Interface Energy.png4
  • Interface Energy.png 40
  • Interface Production.png 150
  • Pustule Mutation
Destroyer 2 45 2 0 Land movement40
  • Savage Bite Damage Kinetic.png 12
  • Acidic Bile Spit Damage Bio.png 16
  • Defense Mode
  • Ferocious Determination
  • Hyper-Evolved Immune System
  • Xenoplague unit
  • Amphibious
  • Biological
  • Light Unit
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png 80
  • Interface Production.png 250
  • Destroyer Mutation
Plague Lord 3 65 4 0 Land movement32
  • Serrated Spikes Damage Bio.png 11
  • Super Infection Damage Bio.png 22
  • Reanimation Spores
  • Lacerating Tentacles Damage Kinetic.png 14
  • Defense Mode
  • Stagger Resistance: Resistant
  • Ferocious Determination
  • Hyper-Evolved Immune System
  • Large Target
  • Regenerative Spore Cloud
  • Xenoplague unit
  • Amphibious
  • Biological
  • Heavy Unit
  • Elite
Interface Energy.png12
  • Interface Energy.png 120
  • Interface Production.png 400
  • Interface Cosmite.png 20
  • Plague Lord Mutation

NPC faction units

Autonom

Unit Hit Points Armor Shields Move Points Actions Abilities Traits Tier Upkeep Faction
Sentinel 30 2 0 32
  • Defense Laser 8Damage Thermal.png
  • Calculate Targeting Parameters
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Damage Arc.png−2 Arc weakness
  • All-round Awareness
  • Omnidirectional Camera
  • Superior Overwatch
  • Floating
  • Light Unit
  • Mechanical
  • Mindless
  • Skirmisher
I 4Interface Energy.png Autonom
Golem 40 4 0 32
  • Tactical F.A.C.E. 13Damage Kinetic.png
  • B.O.M.B. 20Damage Kinetic.png
  • Defense Mode: Hyper Armor
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • All-round Awareness
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
  • Skirmisher
II 8Interface Energy.png Autonom
Monitor 30 1 1 32
  • Defense Laser 8Damage Thermal.png
  • Initialize Connections
  • Transmit Repair Nanites
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Damage Arc.png−2 Arc weakness
  • All-round Awareness
  • Farsight
  • Flying
  • Light Unit
  • Mechanical
  • Mindless
  • Specialist
II 8Interface Energy.png Autonom
Justicar 60 2 2 32
  • Sentence Target
  • Punisher Missile: 20Damage Kinetic.png
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png−2 Arc weakness
  • All-round Awareness
  • Elite
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
III 12Interface Energy.png Autonom
Network Controller 60 4 2 24
  • Laser Particle Beam: 14Damage Thermal.png
  • Initialize Connections
  • Shield Projection
  • Contact Technical Support
  • Defense Mode: Shields Up
  • Damage Psionic.png+4 Psionic resistance
  • Stagger Resistance: Immune
  • Damage Arc.png−2 Arc weakness
  • All-round Awareness
  • Farsight
  • Large Target
  • Elite
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
IV 24Interface Energy.png
4Interface Cosmite.png
Autonom

Growth

Paragon

Psi-fish

Psi-fish units
Unit Tier Attribute HP.png Attribute Armor.png Attribute Shields.png Movement General.png Actions Abilities Traits Rank up Upkeep Cost Origin
Chrysalis 1 25 0 1 Floating movement 32
  • Mind strike Damage Psionic.png 8
  • Psionic blast Damage Psionic.png 8
  • Defense mode
  • Damage Kinetic.png3 Kinetic resistance
  • Damage Bio.png3 Biochemical resistance
  • Damage Arc.png3 Arc resistance
  • Arc status effect: Immunity
  • Biochemical status effect: Immunity
  • Metamorphosis
  • Thermal status effect: Immunity
  • Ethereal
  • Floating
  • Light unit
  • Psionic
  • Skirmisher
  • Novice: +4Attribute HP.png
  • Veteran: +4Attribute HP.png, +5%Attribute Accuracy.png
  • Expert: +4Attribute HP.png
  • Prime: +4Attribute HP.png, +5%Attribute Accuracy.png, Prime rank: Range
Interface Energy.png 4
  • Interface Influence.png 30
  • Psi-fish dwelling
Spawn 2 35 0 1 Floating movement 40
  • Mind blast Damage Psionic.png 10
  • Fascinating bond
  • Defense mode
  • Damage Kinetic.png3 Kinetic resistance
  • Damage Bio.png3 Biochemical resistance
  • Damage Arc.png3 Arc resistance
  • Arc status effect: Immunity
  • Biochemical status effect: Immunity
  • Metamorphosis
  • Small target
  • Thermal status effect: Immunity
  • Ethereal
  • Floating
  • Light unit
  • Psionic
  • Skirmisher
  • Novice: +6Attribute HP.png
  • Veteran: +6Attribute HP.png, +5%Attribute Accuracy.png
  • Expert: +6Attribute HP.png
  • Prime: +6Attribute HP.png, +5%Attribute Accuracy.png, Prime rank: Range
Interface Energy.png 8
  • Interface Influence.png 40
  • Psi-fish dwelling
Hunter 2 35 0 3 Flying movement 32
  • Devouring tendrils Damage Psionic.png12
  • Captivating bond
  • Defense mode
  • Damage Kinetic.png3 Kinetic resistance
  • Damage Bio.png3 Biochemical resistance
  • Damage Arc.png3 Arc resistance
  • Arc status effect: Immunity
  • Biochemical status effect: Immunity
  • Metamorphosis
  • Thermal status effect: Immunity
  • Ethereal
  • Flying
  • Light unit
  • Psionic
  • Skirmisher
  • Novice: +6Attribute HP.png
  • Veteran: +6Attribute HP.png, +5%Attribute Accuracy.png
  • Expert: +6Attribute HP.png
  • Prime: +6Attribute HP.png, +5%Attribute Accuracy.png, Prime rank: Evasive
Interface Energy.png 8
  • Interface Influence.png 60
  • Psi-fish dwelling
Siren 3 45 0 3 Flying movement 24
  • Mind flay Damage Psionic.png 12
  • Enticing bond
  • Impregnate
  • Defense mode
  • Damage Kinetic.png3 Kinetic resistance
  • Damage Bio.png3 Biochemical resistance
  • Damage Arc.png3 Arc resistance
  • Stagger.png Stagger resistant
  • Arc status effect: Immunity
  • Biochemical status effect: Immunity
  • Farsight
  • Thermal status effect: Immunity
  • Elite
  • Ethereal
  • Flying
  • Heavy unit
  • Psionic
  • Novice: +8Attribute HP.png
  • Veteran: +8Attribute HP.png, +5%Attribute Accuracy.png
  • Expert: +8Attribute HP.png
  • Prime: +8Attribute HP.png, +5%Attribute Accuracy.png, Prime rank: Range
Interface Energy.png 12
  • Interface Influence.png 80
  • Psi-fish dwelling
Medusa 4 50 0 6 Floating movement 24
  • Mind warp Damage Psionic.png 12
  • Cycle of rebirth
  • Nurturing bond
  • Defense mode: Shields up
  • Damage Kinetic.png3 Kinetic resistance
  • Damage Bio.png3 Biochemical resistance
  • Damage Arc.png3 Arc resistance
  • Stagger.png Stagger immune
  • Arc status effect: Immunity
  • Biochemical status effect: Immunity
  • Farsight
  • Large target
  • Maternal instinct
  • Thermal status effect: Immunity
  • Elite
  • Ethereal
  • Floating
  • Heavy unit
  • Psionic
  • Novice: +10Attribute HP.png
  • Veteran: +10Attribute HP.png, +5%Attribute Accuracy.png
  • Expert: +10Attribute HP.png
  • Prime: +10Attribute HP.png, +5%Attribute Accuracy.png, Prime rank: Evasive
  • Interface Energy.png 24
  • Interface Cosmite.png 4
  • Interface Influence.png 150
  • Psi-fish dwelling

Spacers

Modules

Modules are various additions that can be given to units to synergize between a commander's choice of Primary Combatant Faction, Secret Technology and NPC Faction relations. Modules are organized into two types:

Offensive Modules give a stacking base damage bonus to all unit attacks. Specific Modules can be used to increase accuracy, add status effects on hit targets or change damage channel.

Defensive Modules give a base bonus to armor, shields, or health depending on the technology type and individual mod. Specific Modules can be used to grant healing abilities, auras or movement abilities.