Difference between revisions of "Units"

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(Dvar: Redesigned table)
m (Dvar)
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* Toss Bomb {{icon|dmg kinetic}}14
 
* Toss Bomb {{icon|dmg kinetic}}14
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* Spike Gun {{icon|dmg kinetic}}16
 
* Spike Gun {{icon|dmg kinetic}}16
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* Hand Mortar {{icon|dmg kinetic}}8
 
* Hand Mortar {{icon|dmg kinetic}}8
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* Autocannons {{icon|dmg kinetic}}12
 
* Autocannons {{icon|dmg kinetic}}12
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* Aerial Ram {{icon|dmg kinetic}}16
 
* Aerial Ram {{icon|dmg kinetic}}16
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* Naval Rotary Cannon {{icon|dmg kinetic}}12
 
* Naval Rotary Cannon {{icon|dmg kinetic}}12
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* Support Guns {{icon|dmg kinetic}}11
 
* Support Guns {{icon|dmg kinetic}}11
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* Bombard {{icon|dmg kinetic}}12
 
* Bombard {{icon|dmg kinetic}}12
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* Rotary Cannon {{icon|dmg kinetic}}12
 
* Rotary Cannon {{icon|dmg kinetic}}12
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* Ram {{icon|dmg kinetic}}20
 
* Ram {{icon|dmg kinetic}}20
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* Mounted Gun {{icon|dmg kinetic}}10
 
* Mounted Gun {{icon|dmg kinetic}}10
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* Heavy Shell Turret {{icon|dmg kinetic}}12
 
* Heavy Shell Turret {{icon|dmg kinetic}}12
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* Large Target
 
* Large Target
 
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* Dvar
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* {{icoonify|Dvar}}
 
* Heavy Unit
 
* Heavy Unit
 
* Mechanical
 
* Mechanical
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* Defense Cannons: {{icon|dmg kinetic}}15
 
* Defense Cannons: {{icon|dmg kinetic}}15
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* Amphibious
 
* Amphibious
* Dvar
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* {{iconify|Dvar}}
 
* Elite
 
* Elite
 
* Heavy Unit
 
* Heavy Unit

Revision as of 00:02, 13 August 2019

Every unit can level up up to 4 times, gaining additional hit points and accuracy.

Main faction units

Amazon

Assembly

Dvar

Unit Tier Attribute HP.png Attribute Armor.png Attribute Shields.png Movement General.png Actions Abilities Traits Upkeep Base Cost Origin
Dvar Colonizer 1 60 0 0 Land movement32
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Colonizer
  • Large Target
  • Core
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png4
  • Interface Energy.png100
  • 1 colonist
  • Interface Production.png300
  • Interface Cosmite.png30
  • Frontier Facilities
Prospector 1 40 2 0 Amphibious movement32
  • Toss Bomb Damage Kinetic.png14
  • Eat Dust
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger Resistant
  • Damage Arc.png-2 Arc weakness
  • Expedited Movement (Universal)
  • Prospect Sector
  • Amphibious
  • Core
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Scout
Interface Energy.png4
  • Interface Energy.png30
  • Interface Production.png130
N/A
Trencher 1 40 3 0 Land movement32
  • Spike Gun Damage Kinetic.png16
  • Shield Bash Damage Kinetic.png8
  • Entrench
  • Defense Mode
  • Exposed Flanks
  • Biological
  • Core
  • Faction Dvar.png
  • Infantry
  • Land Movement
  • Light Unit
Interface Energy.png4
  • Interface Energy.png40
  • Interface Production.png150
N/A
Foreman 2 40 2 0 Land movement32
  • Hand Mortar Damage Kinetic.png8
  • Healing Kit
  • Incentivize
  • Kinetic Punch Damage Kinetic.png10
  • Defense Mode
  • Biological
  • Faction Dvar.png Dvar
  • Infantry
  • Land Movement
  • Light Unit
  • Specialist
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
Specialist training center
Bulwark 2 40 2 0 Land movement32
  • Autocannons Damage Kinetic.png12
  • Concussive Volley
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2Arc weakness
  • Agile Overwatch
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png100
  • Interface Production.png270
Military skirmisher barracks
Ramjet 2 45 3 0 Flying movement32
  • Aerial Ram Damage Kinetic.png16
  • Ramjet Rocket Damage Kinetic.png14
  • Afterburners
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Crash Down
  • Faction Dvar.png Dvar
  • Flying
  • Heavy Unit
  • Mechanical
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png100
  • Interface Production.png300
  • Interface Cosmite.png10
  • Aerial division
  • Military skirmisher barracks
Ironclad 2 45 5 0 Water movement32
  • Naval Rotary Cannon Damage Kinetic.png12
  • Naval Ram Damage Kinetic.png25
  • Proximity Barrage Damage Kinetic.png22
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Ship
  • Water Movement
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Ironclad division
  • Harbor
Sapper 2 50 4 0 Land movement24
  • Support Guns Damage Kinetic.png11
  • Seismic Charge
  • Assault Tunnel Damage Kinetic.png8
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Specialist
N/A
  • Risk management
  • Deploy Sapper (TacOp Summon)
Bombard 2 40 2 0 N/A
  • Bombard Damage Kinetic.png12
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Huge Target
  • Immobilized
  • Turret Mode
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Mindless
N/A N/A
  • Bombard Cannons (structure)
Baron 3 60 4 0 Land movement24
  • Rotary Cannon Damage Kinetic.png12
  • Reinforcement Kit
  • Nitro Battery
  • Disruptor Device
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Specialist
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Noble division
  • Specialist training center
Excavator Tank 3 60 5 0 Land movement32
  • Ram Damage Kinetic.png20
  • Demolisher Cannon Damage Kinetic.png18
  • Defensive Flamers Damage Thermal.png16
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png-2 Arc weakness
  • Juggernaut
  • Large Target
  • Faction Dvar.png Dvar
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Excavations division
  • Elite military facility
Rocket Artillery 3 55 3 0 Land movement24
  • Mounted Gun Damage Kinetic.png10
  • Missile Barrage Damage Kinetic.png9
  • Train Weapons
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png-2 Arc weakness
  • Juggernaut
  • Large Target
  • Faction Dvar.png Dvar
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png12
  • Interface Energy.png140
  • Interface Production.png440
  • Interface Cosmite.png25
  • Artillery division
  • Elite military facility
Dreadnought 3 65 6 0 Water movement24
  • Heavy Shell Turret Damage Kinetic.png12
  • Broadside Bombardment Damage Kinetic.png24
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png-2 Arc weakness
  • Large Target
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Dreadnought division
  • Harbor
Earth Crusher 4 80 6 0 Amphibious movement24
  • Defense Cannons: Damage Kinetic.png15
  • Tractor Beam
  • Crush and Process
  • Defense Mode: Hyper Armor
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png-2 Arc weakness
  • Earth Crack
  • Grinder
  • Huge Target
  • Unstoppable Juggernaut
  • Amphibious
  • Faction Dvar.png Dvar
  • Elite
  • Heavy Unit
  • Mechanical
  • Interface Energy.png24
  • Interface Cosmite.png4
  • Interface Energy.png200
  • Interface Production.png700
  • Interface Cosmite.png40
  • Seismic supremacy
  • Elite military facility

Kir'Ko

Syndicate

Vanguard

Unit Hit Points Armor Shields Move Points Actions Abilities Traits Tier Upkeep Faction
Colonizer 60 0 0 32
  • Focused Laser Array 18Damage Thermal.png
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Colonizer
  • Large Target
  • Core
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Vanguard
I 4Interface Energy.png Faction Vanguard.png Vanguard
OWL 30 1 0 32
  • Laser Repeater 9Damage Thermal.png
  • Targeting Field
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Arc Weakness: 2Damage Arc.png
  • Farsight
  • Core
  • Flying
  • Light Unit
  • Mechanical
  • Mindless
  • Scout
  • Vanguard
I 4Interface Energy.png Faction Vanguard.png Vanguard
Trooper 40 1 0 32
  • Assault Rifle 9Damage Kinetic.png
  • Grenade 8Damage Kinetic.png
  • Defense Mode
  • Overwatch
  • Steady Aim
  • Biological
  • Core
  • Infantry
  • Land Movement
  • Light Unit
  • Vanguard
I 4Interface Energy.png Faction Vanguard.png Vanguard
PUG 40 2 0 32
  • Blast Laser 16Damage Thermal.png
  • Blue Cloud
  • Healing Charge
  • Resupply Charge
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Arc Weakness: 2Damage Arc.png
  • Biological Recovery
  • Land Movement
  • Light Unit
  • Mechanical
  • Mindless
  • Specialist
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Assault Bike 45 4 0 40
  • Focused Laser Array 18Damage Thermal.png
  • Wide Field Laser Array 18Damage Thermal.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Exposed Flanks
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Skirmisher
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Engineer 40 2 0 32
  • Shotgun 16Damage Kinetic.png
  • Place Gun Turret
  • Repair Tools
  • Targeting Calibration
  • Defense Mode
  • Mechanical Recovery
  • Biological
  • Infantry
  • Land Movement
  • Light Unit
  • Specialist
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Gunship 40 2 0 32
  • Aircraft Gun 8Damage Kinetic.png
  • Buster Missile 14Damage Kinetic.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Crash Down
  • Evasive Maneuvers
  • Farsight
  • Flying
  • Heavy Unit
  • Mechanical
  • Skirmisher
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Frigate 50 4 0 40
  • Naval Laser Cannon 12Damage Thermal.png
  • Multi-Laser Barrage 20Damage Thermal.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Heavy Unit
  • Mechanical
  • Ship
  • Vanguard
  • Water Movement
II 8Interface Energy.png Faction Vanguard.png Vanguard
Valkyrie 45 2 0 40
  • Laser Sword Strike 13Damage Thermal.png
  • Grenade (Flashbang) 10Damage Thermal.png
  • Assault Jump
  • Defense Mode: Shields Up
  • Biological
  • Elite
  • Floating
  • Infantry
  • Light Unit
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Laser Tank 60 5 0 32
  • Laser Cannon 12Damage Thermal.png
  • Overcharge Laser Cannon 30Damage Thermal.png
  • Deploy Smoke
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Immune
  • Arc Weakness: 2Damage Arc.png
  • Juggernaut
  • Large Target
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Vanguard
III 12Interface Energy.png Faction Vanguard.png Vanguard
Walker 60 3 0 24
  • Gattling Gun 11Damage Kinetic.png
  • Upgraded Strike Missile 20Damage Kinetic.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Juggernaut
  • Large Target
  • Overwatch
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Vanguard
III 12Interface Energy.png Faction Vanguard.png Vanguard
Battleship 70 4 0 32
  • Naval Cannon 14Damage Kinetic.png
  • Launch Naval Missile 22Damage Kinetic.png
  • Launch Repair Charge
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Immune
  • Arc Weakness: 2Damage Arc.png
  • Large Target
  • Heavy Unit
  • Mechanical
  • Ship
  • Vanguard
  • Water Movement
III 12Interface Energy.png Faction Vanguard.png Vanguard
Drone Carrier 60 5 0 24
  • Laser Cannon 12Damage Thermal.png
  • Launch Attack Drones
  • Launch Repair Drones
  • Launch Skirmish Drones
  • Defense Mode: Hyper Armor
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Large Target
  • Amphibious
  • Elite
  • Heavy Unit
  • Mechanical
  • Vanguard
IV 24Interface Energy.png
4Interface Cosmite.png
Faction Vanguard.png Vanguard

Secret tech units

Celestian

Promethean

Psynumbra

Synthesis

Voidtech

Xenoplague

NPC faction units

Autonom

Unit Hit Points Armor Shields Move Points Actions Abilities Traits Tier Upkeep Faction
Sentinel 30 2 0 32
  • Defense Laser 8Damage Thermal.png
  • Calculate Targeting Parameters
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Omnidirectional Camera
  • Superior Overwatch
  • Floating
  • Light Unit
  • Mechanical
  • Mindless
  • Skirmisher
I 4Interface Energy.png Autonom
Golem 40 4 0 32
  • Tactical F.A.C.E. 13Damage Kinetic.png
  • B.O.M.B. 20Damage Kinetic.png
  • Defense Mode: Hyper Armor
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
  • Skirmisher
II 8Interface Energy.png Autonom
Monitor 30 1 1 32
  • Defense Laser 8Damage Thermal.png
  • Initialize Connections
  • Transmit Repair Nanites
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Farsight
  • Flying
  • Light Unit
  • Mechanical
  • Mindless
  • Specialist
II 8Interface Energy.png Autonom
Justicar 60 2 2 32
  • Sentence Target
  • Punisher Missile: 20Damage Kinetic.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Elite
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
III 12Interface Energy.png Autonom
Network Controller 60 4 2 24
  • Laser Particle Beam: 14Damage Thermal.png
  • Initialize Connections
  • Shield Projection
  • Contact Technical Support
  • Defense Mode: Shields Up
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Immune
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Farsight
  • Large Target
  • Elite
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
IV 24Interface Energy.png
4Interface Cosmite.png
Autonom

Growth

Paragon

Psi-fish

Spacers

Modules

Modules are various additions that can be given to units to synergize between a commander's choice of Primary Combatant Faction, Secret Technology and NPC Faction relations. Modules are organized into two types:

Offensive Modules give a stacking base damage bonus to all unit attacks. Specific Modules can be used to increase accuracy, add status effects on hit targets or change damage channel.

Defensive Modules give a base bonus to armor, shields, or health depending on the technology type and individual mod. Specific Modules can be used to grant healing abilities, auras or movement abilities.