Difference between revisions of "Units"

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m (Dvar)
(Dvar: Redesigned table)
Line 5: Line 5:
 
=== Dvar ===
 
=== Dvar ===
 
{| class="mildtable plainlist sortable"
 
{| class="mildtable plainlist sortable"
! Unit !! Hit Points !! Armor !! Shields !! Move Points !! Actions !! Abilities !! Traits !! Tier !! Upkeep !! Faction
+
! Unit !! Tier !! {{icon|hp}} !! {{icon|armor}} !! {{icon|shields}} !! {{icon|move}}
|-
+
! class="unsortable" | Actions !! class="unsortable" | Abilities !! class="unsortable" | Traits  
| Colonizer
+
! Upkeep !! Base Cost !! class="unsortable" | Origin
 +
|- id="Dvar Colonizer"
 +
| Dvar Colonizer
 +
| style="text-align: center;" | 1
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 0
 
| style="text-align: center;" | 0
Line 14: Line 17:
 
|  
 
|  
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Resistant}}
+
* {{icon|stagger}}Stagger resistant
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
* Colonizer
 
* Colonizer
 
* Large Target
 
* Large Target
 
|  
 
|  
 
* Core
 
* Core
* Dvar
+
* {{iconify|Dvar}}
 
* Heavy Unit
 
* Heavy Unit
 
* Land Movement
 
* Land Movement
 
* Mechanical
 
* Mechanical
| style="text-align: center;" | I
+
| style="text-align: center;" | {{icon|energy}}4
| style="text-align: center;" | 4{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}100
|-
+
* 1 colonist
 +
* {{icon|production}}300
 +
* {{icon|cosmite}}30
 +
|
 +
* Frontier Facilities
 +
|- id="Prospector"
 
| Prospector
 
| Prospector
 +
| style="text-align: center;" | 1
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 2
 
| style="text-align: center;" | 2
Line 35: Line 44:
 
| style="text-align: center;" | 32
 
| style="text-align: center;" | 32
 
|  
 
|  
* Toss Bomb 14{{icon|dmg kinetic}}
+
* Toss Bomb {{icon|dmg kinetic}}14
 
* Eat Dust
 
* Eat Dust
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Resistant}}
+
* {{icon|stagger}}Stagger Resistant
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
* Expedited Movement (Universal)
 
* Expedited Movement (Universal)
 
* Prospect Sector
 
* Prospect Sector
Line 47: Line 56:
 
* Amphibious
 
* Amphibious
 
* Core
 
* Core
* Dvar
+
* {{iconify|Dvar}}
 
* Heavy Unit
 
* Heavy Unit
 
* Mechanical
 
* Mechanical
 
* Scout
 
* Scout
| style="text-align: center;" | I
+
| style="text-align: center;" | {{icon|energy}}4
| style="text-align: center;" | 4{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}30
|-
+
* {{icon|production}}130
 +
| N/A
 +
|- id="Trencher"
 
| Trencher
 
| Trencher
 +
| style="text-align: center;" | 1
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 3
 
| style="text-align: center;" | 3
Line 61: Line 73:
 
| style="text-align: center;" | 32
 
| style="text-align: center;" | 32
 
|  
 
|  
* Spike Gun 16{{icon|dmg kinetic}}
+
* Spike Gun {{icon|dmg kinetic}}16
* Shield Bash 8{{icon|dmg kinetic}}
+
* Shield Bash {{icon|dmg kinetic}}8
 
* Entrench
 
* Entrench
 
* Defense Mode
 
* Defense Mode
Line 70: Line 82:
 
* Biological
 
* Biological
 
* Core
 
* Core
* Dvar
+
* {{icon|Dvar}}
 
* Infantry
 
* Infantry
 
* Land Movement
 
* Land Movement
 
* Light Unit
 
* Light Unit
| style="text-align: center;" | I
+
| style="text-align: center;" | {{icon|energy}}4
| style="text-align: center;" | 4{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}40
|-
+
* {{icon|production}}150
 +
| N/A
 +
|- id="Foreman"
 
| Foreman
 
| Foreman
 +
| style="text-align: center;" | 2
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 2
 
| style="text-align: center;" | 2
Line 84: Line 99:
 
| style="text-align: center;" | 32
 
| style="text-align: center;" | 32
 
|  
 
|  
* Hand Mortar 8{{icon|dmg kinetic}}
+
* Hand Mortar {{icon|dmg kinetic}}8
 
* Healing Kit
 
* Healing Kit
 
* Incentivize
 
* Incentivize
* Kinetic Punch 10{{icon|dmg kinetic}}
+
* Kinetic Punch {{icon|dmg kinetic}}10
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
 
|  
 
|  
 
* Biological
 
* Biological
* Dvar
+
* {{iconify|Dvar}}
 
* Infantry
 
* Infantry
 
* Land Movement
 
* Land Movement
 
* Light Unit
 
* Light Unit
 
* Specialist
 
* Specialist
| style="text-align: center;" | II
+
| style="text-align: center;" | {{icon|energy}}8
| style="text-align: center;" | 8{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}80
|-
+
* {{icon|production}}250
 +
| Specialist training center
 +
|- id="Bulwark"
 
| Bulwark
 
| Bulwark
 +
| style="text-align: center;" | 2
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 2
 
| style="text-align: center;" | 2
Line 107: Line 125:
 
| style="text-align: center;" | 32
 
| style="text-align: center;" | 32
 
|  
 
|  
* Autocannons 12{{icon|dmg kinetic}}
+
* Autocannons {{icon|dmg kinetic}}12
 
* Concussive Volley
 
* Concussive Volley
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Resistant}}
+
* {{icon|stagger}}Stagger resistant
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}}Arc weakness
 
* Agile Overwatch
 
* Agile Overwatch
 
|  
 
|  
* Dvar
+
* {{iconify|Dvar}}
 
* Heavy Unit
 
* Heavy Unit
 
* Land Movement
 
* Land Movement
 
* Mechanical
 
* Mechanical
 
* Skirmisher
 
* Skirmisher
| style="text-align: center;" | II
+
| style="text-align: center;" | {{icon|energy}}8
| style="text-align: center;" | 8{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}100
|-
+
* {{icon|production}}270
 +
| Military skirmisher barracks
 +
|- id="Ramjet"
 
| Ramjet
 
| Ramjet
 +
| style="text-align: center;" | 2
 
| style="text-align: center;" | 45
 
| style="text-align: center;" | 45
 
| style="text-align: center;" | 3
 
| style="text-align: center;" | 3
Line 131: Line 152:
 
| style="text-align: center;" | 32
 
| style="text-align: center;" | 32
 
|  
 
|  
* Aerial Ram 16{{icon|dmg kinetic}}
+
* Aerial Ram {{icon|dmg kinetic}}16
* Ramjet Rocket 14{{icon|dmg kinetic}}
+
* Ramjet Rocket {{icon|dmg kinetic}}14
 
* Afterburners
 
* Afterburners
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Resistant}}
+
* {{icon|stagger}}Stagger resistant
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
* Crash Down
 
* Crash Down
 
|  
 
|  
* Dvar
+
* {{iconify|Dvar}}
 
* Flying
 
* Flying
 
* Heavy Unit
 
* Heavy Unit
 
* Mechanical
 
* Mechanical
 
* Skirmisher
 
* Skirmisher
| style="text-align: center;" | II
+
| style="text-align: center;" | {{icon|energy}}8
| style="text-align: center;" | 8{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}100
|-
+
* {{icon|production}}300
 +
* {{icon|cosmite}}10
 +
|
 +
* Aerial division
 +
* Military skirmisher barracks
 +
|- id="Ironclad"
 
| Ironclad
 
| Ironclad
 +
| style="text-align: center;" | 2
 
| style="text-align: center;" | 45
 
| style="text-align: center;" | 45
 
| style="text-align: center;" | 5
 
| style="text-align: center;" | 5
Line 156: Line 183:
 
| style="text-align: center;" | 32
 
| style="text-align: center;" | 32
 
|  
 
|  
* Naval Rotary Cannon 12{{icon|dmg kinetic}}
+
* Naval Rotary Cannon {{icon|dmg kinetic}}12
* Naval Ram 25{{icon|dmg kinetic}}
+
* Naval Ram {{icon|dmg kinetic}}25
* Proximity Barrage 22{{icon|dmg kinetic}}
+
* Proximity Barrage {{icon|dmg kinetic}}22
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Resistant}}
+
* {{icon|stagger}}Stagger resistant
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
|  
 
|  
* Dvar
+
* {{iconify|Dvar}}
 
* Heavy Unit
 
* Heavy Unit
 
* Mechanical
 
* Mechanical
 
* Ship
 
* Ship
 
* Water Movement
 
* Water Movement
| style="text-align: center;" | II
+
| style="text-align: center;" | {{icon|energy}}8
| style="text-align: center;" | 8{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}80
|-
+
* {{icon|production}}250
 +
|
 +
* Ironclad division
 +
* Harbor
 +
|- id="Sapper"
 
| Sapper
 
| Sapper
 +
| style="text-align: center;" | 2
 
| style="text-align: center;" | 50
 
| style="text-align: center;" | 50
 
| style="text-align: center;" | 4
 
| style="text-align: center;" | 4
Line 180: Line 212:
 
| style="text-align: center;" | 24
 
| style="text-align: center;" | 24
 
|  
 
|  
* Support Guns 11{{icon|dmg kinetic}}
+
* Support Guns {{icon|dmg kinetic}}11
 
* Seismic Charge
 
* Seismic Charge
* Assault Tunnel 8{{icon|dmg kinetic}}
+
* Assault Tunnel {{icon|dmg kinetic}}8
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Resistant}}
+
* {{icon|stagger}}Stagger resistant
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
|  
 
|  
* Dvar
+
* {{iconify|Dvar}}
 
* Heavy Unit
 
* Heavy Unit
 
* Land Movement
 
* Land Movement
 
* Mechanical
 
* Mechanical
 
* Specialist
 
* Specialist
| style="text-align: center;" | II
 
 
| style="text-align: center;" | N/A
 
| style="text-align: center;" | N/A
| {{iconify|Dvar}}
+
| style="text-align: center;" |  
|-
+
|
 +
* Risk management
 +
* Deploy Sapper (TacOp Summon)
 +
|- id="Bombard"
 
| Bombard
 
| Bombard
 +
| style="text-align: center;" | 2
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 40
 
| style="text-align: center;" | 2
 
| style="text-align: center;" | 2
Line 204: Line 239:
 
| style="text-align: center;" | 32
 
| style="text-align: center;" | 32
 
|  
 
|  
* Bombard 12{{icon|dmg kinetic}}
+
* Bombard {{icon|dmg kinetic}}12
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Resistant}}
+
* {{icon|stagger}}Stagger resistant
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
* Huge Target
 
* Huge Target
 
* Immobilized
 
* Immobilized
 
* Turret Mode
 
* Turret Mode
 
|  
 
|  
* Dvar
+
* {{iconify|Dvar}}
 
* Heavy Unit
 
* Heavy Unit
 
* Mechanical
 
* Mechanical
 
* Mindless
 
* Mindless
| style="text-align: center;" | II
 
 
| style="text-align: center;" | N/A
 
| style="text-align: center;" | N/A
| {{iconify|Dvar}}
+
| style="text-align: center;" | N/A
|-
+
|  
 +
* Bombard Cannons (structure)
 +
|- id="Baron"
 
| Baron
 
| Baron
 +
| style="text-align: center;" | 3
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 4
 
| style="text-align: center;" | 4
Line 228: Line 265:
 
| style="text-align: center;" | 24
 
| style="text-align: center;" | 24
 
|  
 
|  
* Rotary Cannon 12{{icon|dmg kinetic}}
+
* Rotary Cannon {{icon|dmg kinetic}}12
 
* Reinforcement Kit
 
* Reinforcement Kit
 
* Nitro Battery
 
* Nitro Battery
Line 234: Line 271:
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Resistant}}
+
* {{icon|stagger}}Stagger resistant
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
|  
 
|  
* Dvar
+
* {{iconify|Dvar}}
 
* Heavy Unit
 
* Heavy Unit
 
* Land Movement
 
* Land Movement
 
* Mechanical
 
* Mechanical
 
* Specialist
 
* Specialist
| style="text-align: center;" | III
+
| style="text-align: center;" | {{icon|energy}}12
| style="text-align: center;" | 12{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}120
|-
+
* {{icon|production}}400
 +
* {{icon|cosmite}}20
 +
|
 +
* Noble division
 +
* Specialist training center
 +
|- id="Excavator Tank"
 
| Excavator Tank
 
| Excavator Tank
 +
| style="text-align: center;" | 3
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 60
 
| style="text-align: center;" | 5
 
| style="text-align: center;" | 5
Line 253: Line 296:
 
| style="text-align: center;" | 32
 
| style="text-align: center;" | 32
 
|  
 
|  
* Ram 20{{icon|dmg kinetic}}
+
* Ram {{icon|dmg kinetic}}20
* Demolisher Cannon 18{{icon|dmg kinetic}}
+
* Demolisher Cannon {{icon|dmg kinetic}}18
* Defensive Flamers 16{{icon|dmg thermal}}
+
* Defensive Flamers {{icon|dmg thermal}}16
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Immune}}
+
* {{icon|stagger}}Stagger immune
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
* Juggernaut
 
* Juggernaut
 
* Large Target
 
* Large Target
 
|  
 
|  
* Dvar
+
* {{iconify|Dvar}}
 
* Elite
 
* Elite
 
* Heavy Unit
 
* Heavy Unit
 
* Land Movement
 
* Land Movement
 
* Mechanical
 
* Mechanical
| style="text-align: center;" | III
+
| style="text-align: center;" | {{icon|energy}}12
| style="text-align: center;" | 12{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}120
|-
+
* {{icon|production}}400
 +
* {{icon|cosmite}}20
 +
|
 +
* Excavations division
 +
* Elite military facility
 +
|- id="Rocket Artillery"
 
| Rocket Artillery
 
| Rocket Artillery
 +
| style="text-align: center;" | 3
 
| style="text-align: center;" | 55
 
| style="text-align: center;" | 55
 
| style="text-align: center;" | 3
 
| style="text-align: center;" | 3
Line 279: Line 328:
 
| style="text-align: center;" | 24
 
| style="text-align: center;" | 24
 
|  
 
|  
* Mounted Gun 10{{icon|dmg kinetic}}
+
* Mounted Gun {{icon|dmg kinetic}}10
* Missile Barrage 9{{icon|dmg kinetic}}
+
* Missile Barrage {{icon|dmg kinetic}}9
 
* Train Weapons
 
* Train Weapons
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Immune}}
+
* {{icon|stagger}}Stagger immune
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
* Juggernaut
 
* Juggernaut
 
* Large Target
 
* Large Target
 
|  
 
|  
* Dvar
+
* {{iconify|Dvar}}
 
* Elite
 
* Elite
 
* Heavy Unit
 
* Heavy Unit
 
* Land Movement
 
* Land Movement
 
* Mechanical
 
* Mechanical
| style="text-align: center;" | III
+
| style="text-align: center;" | {{icon|energy}}12
| style="text-align: center;" | 12{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}140
 +
* {{icon|production}}440
 +
* {{icon|cosmite}}25
 +
|
 +
* Artillery division
 +
* Elite military facility
 
|-
 
|-
 
| Dreadnought
 
| Dreadnought
 +
| style="text-align: center;" | 3
 
| style="text-align: center;" | 65
 
| style="text-align: center;" | 65
 
| style="text-align: center;" | 6
 
| style="text-align: center;" | 6
Line 305: Line 360:
 
| style="text-align: center;" | 24
 
| style="text-align: center;" | 24
 
|
 
|
* Heavy Shell Turret 12{{icon|dmg kinetic}}
+
* Heavy Shell Turret {{icon|dmg kinetic}}12
* Broadside Bombardment 24{{icon|dmg kinetic}}
+
* Broadside Bombardment {{icon|dmg kinetic}}24
 
* Defense Mode
 
* Defense Mode
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Immune}}
+
* {{icon|stagger}}Stagger immune
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
* Large Target
 
* Large Target
 
|  
 
|  
Line 319: Line 374:
 
* Ship
 
* Ship
 
* Water Movement
 
* Water Movement
| style="text-align: center;" | III
+
| style="text-align: center;" | {{icon|energy}}12
| style="text-align: center;" | 12{{icon|energy}}
+
| style="text-align: center;" |  
| {{iconify|Dvar}}
+
* {{icon|energy}}120
|-
+
* {{icon|production}}400
 +
* {{icon|cosmite}}20
 +
|
 +
* Dreadnought division
 +
* Harbor
 +
|- id="Earth Crusher"
 
| Earth Crusher
 
| Earth Crusher
 +
| style="text-align: center;" | 4
 
| style="text-align: center;" | 80  
 
| style="text-align: center;" | 80  
 
| style="text-align: center;" | 6
 
| style="text-align: center;" | 6
Line 329: Line 390:
 
| style="text-align: center;" | 24
 
| style="text-align: center;" | 24
 
|  
 
|  
* Defense Cannons: 15{{icon|dmg kinetic}}
+
* Defense Cannons: {{icon|dmg kinetic}}15
 
* Tractor Beam
 
* Tractor Beam
 
* Crush and Process
 
* Crush and Process
 
* Defense Mode: Hyper Armor
 
* Defense Mode: Hyper Armor
 
|  
 
|  
* {{green|Psionic Resistance: 4}}{{icon|dmg psy}}
+
* {{icon|dmg psy}}{{green|+4}} Psionic resistance
* {{green|Stagger Resistance: Immune}}
+
* {{icon|stagger}}Stagger immune
* {{red|Arc Weakness: 2}}{{icon|dmg arc}}
+
* {{icon|dmg arc}}{{red|-2}} Arc weakness
 
* Earth Crack
 
* Earth Crack
 
* Grinder
 
* Grinder
Line 347: Line 408:
 
* Heavy Unit
 
* Heavy Unit
 
* Mechanical
 
* Mechanical
| style="text-align: center;" | IV
+
| style="text-align: center;" |  
| style="text-align: center;" | 24{{icon|energy}} </br> 4{{icon|cosmite}}
+
* {{icon|energy}}24
| {{iconify|Dvar}}
+
* {{icon|cosmite}}4
 +
| style="text-align: center;" |  
 +
* {{icon|energy}}200
 +
* {{icon|production}}700
 +
* {{icon|cosmite}}40
 +
|
 +
* Seismic supremacy
 +
* Elite military facility
 
|}
 
|}
  

Revision as of 23:46, 12 August 2019

Every unit can level up up to 4 times, gaining additional hit points and accuracy.

Main faction units

Amazon

Assembly

Dvar

Unit Tier Attribute HP.png Attribute Armor.png Attribute Shields.png Movement General.png Actions Abilities Traits Upkeep Base Cost Origin
Dvar Colonizer 1 60 0 0 32
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Colonizer
  • Large Target
  • Core
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png4
  • Interface Energy.png100
  • 1 colonist
  • Interface Production.png300
  • Interface Cosmite.png30
  • Frontier Facilities
Prospector 1 40 2 0 32
  • Toss Bomb Damage Kinetic.png14
  • Eat Dust
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger Resistant
  • Damage Arc.png-2 Arc weakness
  • Expedited Movement (Universal)
  • Prospect Sector
  • Amphibious
  • Core
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Scout
Interface Energy.png4
  • Interface Energy.png30
  • Interface Production.png130
N/A
Trencher 1 40 3 0 32
  • Spike Gun Damage Kinetic.png16
  • Shield Bash Damage Kinetic.png8
  • Entrench
  • Defense Mode
  • Exposed Flanks
  • Biological
  • Core
  • Faction Dvar.png
  • Infantry
  • Land Movement
  • Light Unit
Interface Energy.png4
  • Interface Energy.png40
  • Interface Production.png150
N/A
Foreman 2 40 2 0 32
  • Hand Mortar Damage Kinetic.png8
  • Healing Kit
  • Incentivize
  • Kinetic Punch Damage Kinetic.png10
  • Defense Mode
  • Biological
  • Faction Dvar.png Dvar
  • Infantry
  • Land Movement
  • Light Unit
  • Specialist
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
Specialist training center
Bulwark 2 40 2 0 32
  • Autocannons Damage Kinetic.png12
  • Concussive Volley
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2Arc weakness
  • Agile Overwatch
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png100
  • Interface Production.png270
Military skirmisher barracks
Ramjet 2 45 3 0 32
  • Aerial Ram Damage Kinetic.png16
  • Ramjet Rocket Damage Kinetic.png14
  • Afterburners
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Crash Down
  • Faction Dvar.png Dvar
  • Flying
  • Heavy Unit
  • Mechanical
  • Skirmisher
Interface Energy.png8
  • Interface Energy.png100
  • Interface Production.png300
  • Interface Cosmite.png10
  • Aerial division
  • Military skirmisher barracks
Ironclad 2 45 5 0 32
  • Naval Rotary Cannon Damage Kinetic.png12
  • Naval Ram Damage Kinetic.png25
  • Proximity Barrage Damage Kinetic.png22
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Ship
  • Water Movement
Interface Energy.png8
  • Interface Energy.png80
  • Interface Production.png250
  • Ironclad division
  • Harbor
Sapper 2 50 4 0 24
  • Support Guns Damage Kinetic.png11
  • Seismic Charge
  • Assault Tunnel Damage Kinetic.png8
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Specialist
N/A
  • Risk management
  • Deploy Sapper (TacOp Summon)
Bombard 2 40 2 0 32
  • Bombard Damage Kinetic.png12
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Huge Target
  • Immobilized
  • Turret Mode
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Mechanical
  • Mindless
N/A N/A
  • Bombard Cannons (structure)
Baron 3 60 4 0 24
  • Rotary Cannon Damage Kinetic.png12
  • Reinforcement Kit
  • Nitro Battery
  • Disruptor Device
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger resistant
  • Damage Arc.png-2 Arc weakness
  • Faction Dvar.png Dvar
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Specialist
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Noble division
  • Specialist training center
Excavator Tank 3 60 5 0 32
  • Ram Damage Kinetic.png20
  • Demolisher Cannon Damage Kinetic.png18
  • Defensive Flamers Damage Thermal.png16
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png-2 Arc weakness
  • Juggernaut
  • Large Target
  • Faction Dvar.png Dvar
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Excavations division
  • Elite military facility
Rocket Artillery 3 55 3 0 24
  • Mounted Gun Damage Kinetic.png10
  • Missile Barrage Damage Kinetic.png9
  • Train Weapons
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png-2 Arc weakness
  • Juggernaut
  • Large Target
  • Faction Dvar.png Dvar
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
Interface Energy.png12
  • Interface Energy.png140
  • Interface Production.png440
  • Interface Cosmite.png25
  • Artillery division
  • Elite military facility
Dreadnought 3 65 6 0 24
  • Heavy Shell Turret Damage Kinetic.png12
  • Broadside Bombardment Damage Kinetic.png24
  • Defense Mode
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png-2 Arc weakness
  • Large Target
  • Dvar
  • Heavy Unit
  • Mechanical
  • Ship
  • Water Movement
Interface Energy.png12
  • Interface Energy.png120
  • Interface Production.png400
  • Interface Cosmite.png20
  • Dreadnought division
  • Harbor
Earth Crusher 4 80 6 0 24
  • Defense Cannons: Damage Kinetic.png15
  • Tractor Beam
  • Crush and Process
  • Defense Mode: Hyper Armor
  • Damage Psionic.png+4 Psionic resistance
  • Stagger.pngStagger immune
  • Damage Arc.png-2 Arc weakness
  • Earth Crack
  • Grinder
  • Huge Target
  • Unstoppable Juggernaut
  • Amphibious
  • Dvar
  • Elite
  • Heavy Unit
  • Mechanical
  • Interface Energy.png24
  • Interface Cosmite.png4
  • Interface Energy.png200
  • Interface Production.png700
  • Interface Cosmite.png40
  • Seismic supremacy
  • Elite military facility

Kir'Ko

Syndicate

Vanguard

Unit Hit Points Armor Shields Move Points Actions Abilities Traits Tier Upkeep Faction
Colonizer 60 0 0 32
  • Focused Laser Array 18Damage Thermal.png
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Colonizer
  • Large Target
  • Core
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Vanguard
I 4Interface Energy.png Faction Vanguard.png Vanguard
OWL 30 1 0 32
  • Laser Repeater 9Damage Thermal.png
  • Targeting Field
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Arc Weakness: 2Damage Arc.png
  • Farsight
  • Core
  • Flying
  • Light Unit
  • Mechanical
  • Mindless
  • Scout
  • Vanguard
I 4Interface Energy.png Faction Vanguard.png Vanguard
Trooper 40 1 0 32
  • Assault Rifle 9Damage Kinetic.png
  • Grenade 8Damage Kinetic.png
  • Defense Mode
  • Overwatch
  • Steady Aim
  • Biological
  • Core
  • Infantry
  • Land Movement
  • Light Unit
  • Vanguard
I 4Interface Energy.png Faction Vanguard.png Vanguard
PUG 40 2 0 32
  • Blast Laser 16Damage Thermal.png
  • Blue Cloud
  • Healing Charge
  • Resupply Charge
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Arc Weakness: 2Damage Arc.png
  • Biological Recovery
  • Land Movement
  • Light Unit
  • Mechanical
  • Mindless
  • Specialist
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Assault Bike 45 4 0 40
  • Focused Laser Array 18Damage Thermal.png
  • Wide Field Laser Array 18Damage Thermal.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Exposed Flanks
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Skirmisher
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Engineer 40 2 0 32
  • Shotgun 16Damage Kinetic.png
  • Place Gun Turret
  • Repair Tools
  • Targeting Calibration
  • Defense Mode
  • Mechanical Recovery
  • Biological
  • Infantry
  • Land Movement
  • Light Unit
  • Specialist
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Gunship 40 2 0 32
  • Aircraft Gun 8Damage Kinetic.png
  • Buster Missile 14Damage Kinetic.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Crash Down
  • Evasive Maneuvers
  • Farsight
  • Flying
  • Heavy Unit
  • Mechanical
  • Skirmisher
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Frigate 50 4 0 40
  • Naval Laser Cannon 12Damage Thermal.png
  • Multi-Laser Barrage 20Damage Thermal.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Heavy Unit
  • Mechanical
  • Ship
  • Vanguard
  • Water Movement
II 8Interface Energy.png Faction Vanguard.png Vanguard
Valkyrie 45 2 0 40
  • Laser Sword Strike 13Damage Thermal.png
  • Grenade (Flashbang) 10Damage Thermal.png
  • Assault Jump
  • Defense Mode: Shields Up
  • Biological
  • Elite
  • Floating
  • Infantry
  • Light Unit
  • Vanguard
II 8Interface Energy.png Faction Vanguard.png Vanguard
Laser Tank 60 5 0 32
  • Laser Cannon 12Damage Thermal.png
  • Overcharge Laser Cannon 30Damage Thermal.png
  • Deploy Smoke
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Immune
  • Arc Weakness: 2Damage Arc.png
  • Juggernaut
  • Large Target
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Vanguard
III 12Interface Energy.png Faction Vanguard.png Vanguard
Walker 60 3 0 24
  • Gattling Gun 11Damage Kinetic.png
  • Upgraded Strike Missile 20Damage Kinetic.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Juggernaut
  • Large Target
  • Overwatch
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Vanguard
III 12Interface Energy.png Faction Vanguard.png Vanguard
Battleship 70 4 0 32
  • Naval Cannon 14Damage Kinetic.png
  • Launch Naval Missile 22Damage Kinetic.png
  • Launch Repair Charge
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Immune
  • Arc Weakness: 2Damage Arc.png
  • Large Target
  • Heavy Unit
  • Mechanical
  • Ship
  • Vanguard
  • Water Movement
III 12Interface Energy.png Faction Vanguard.png Vanguard
Drone Carrier 60 5 0 24
  • Laser Cannon 12Damage Thermal.png
  • Launch Attack Drones
  • Launch Repair Drones
  • Launch Skirmish Drones
  • Defense Mode: Hyper Armor
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • Large Target
  • Amphibious
  • Elite
  • Heavy Unit
  • Mechanical
  • Vanguard
IV 24Interface Energy.png
4Interface Cosmite.png
Faction Vanguard.png Vanguard

Secret tech units

Celestian

Promethean

Psynumbra

Synthesis

Voidtech

Xenoplague

NPC faction units

Autonom

Unit Hit Points Armor Shields Move Points Actions Abilities Traits Tier Upkeep Faction
Sentinel 30 2 0 32
  • Defense Laser 8Damage Thermal.png
  • Calculate Targeting Parameters
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Omnidirectional Camera
  • Superior Overwatch
  • Floating
  • Light Unit
  • Mechanical
  • Mindless
  • Skirmisher
I 4Interface Energy.png Autonom
Golem 40 4 0 32
  • Tactical F.A.C.E. 13Damage Kinetic.png
  • B.O.M.B. 20Damage Kinetic.png
  • Defense Mode: Hyper Armor
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
  • Skirmisher
II 8Interface Energy.png Autonom
Monitor 30 1 1 32
  • Defense Laser 8Damage Thermal.png
  • Initialize Connections
  • Transmit Repair Nanites
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Farsight
  • Flying
  • Light Unit
  • Mechanical
  • Mindless
  • Specialist
II 8Interface Energy.png Autonom
Justicar 60 2 2 32
  • Sentence Target
  • Punisher Missile: 20Damage Kinetic.png
  • Defense Mode
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Resistant
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Elite
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
III 12Interface Energy.png Autonom
Network Controller 60 4 2 24
  • Laser Particle Beam: 14Damage Thermal.png
  • Initialize Connections
  • Shield Projection
  • Contact Technical Support
  • Defense Mode: Shields Up
  • Psionic Resistance: 4Damage Psionic.png
  • Stagger Resistance: Immune
  • Arc Weakness: 2Damage Arc.png
  • All-round Awareness
  • Farsight
  • Large Target
  • Elite
  • Floating
  • Heavy Unit
  • Mechanical
  • Mindless
IV 24Interface Energy.png
4Interface Cosmite.png
Autonom

Growth

Paragon

Psi-fish

Spacers

Modules

Modules are various additions that can be given to units to synergize between a commander's choice of Primary Combatant Faction, Secret Technology and NPC Faction relations. Modules are organized into two types:

Offensive Modules give a stacking base damage bonus to all unit attacks. Specific Modules can be used to increase accuracy, add status effects on hit targets or change damage channel.

Defensive Modules give a base bonus to armor, shields, or health depending on the technology type and individual mod. Specific Modules can be used to grant healing abilities, auras or movement abilities.