Difference between revisions of "Units"

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Every unit can level up up to 4 times, gaining additional hit points and accuracy.
 
Every unit can level up up to 4 times, gaining additional hit points and accuracy.
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== Main faction units ==
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=== Amazon ===
 +
=== Assembly ===
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=== Dvar ===
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=== Kir'Ko ===
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=== Syndicate ===
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 +
=== Vanguard ===
 
{| class="mildtable plainlist sortable"
 
{| class="mildtable plainlist sortable"
 
! Unit !! Hit Points !! Armor !! Shields !! Move Points !! Actions !! Abilities !! Traits !! Tier !! Faction
 
! Unit !! Hit Points !! Armor !! Shields !! Move Points !! Actions !! Abilities !! Traits !! Tier !! Faction
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| {{iconify|Vanguard}}
 
| {{iconify|Vanguard}}
 
|}
 
|}
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== NPC faction units ==
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=== Autonom ===
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=== Growth ===
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=== Paragon ===
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=== Psi-fish ===
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=== Spacers ===
  
 
== Modules ==
 
== Modules ==

Revision as of 12:07, 9 August 2019

Every unit can level up up to 4 times, gaining additional hit points and accuracy.

Main faction units

Amazon

Assembly

Dvar

Kir'Ko

Syndicate

Vanguard

Unit Hit Points Armor Shields Move Points Actions Abilities Traits Tier Faction
OWL 30 1 0 32
  • Laser Repeater
  • Targeting Field
  • Defense Mode
  • Psionic Resistance
  • Arc Weakness
  • Farsight
  • Core
  • Flying
  • Light Unit
  • Mechanical
  • Mindless
  • Scout
I Faction Vanguard.png Vanguard
Trooper 40 1 0 32
  • Assault Rifle
  • Grenade
  • Defense Mode
  • Overwatch
  • Steady Aim
  • Biological
  • Core
  • Infantry
  • Land Movement
  • Light Unit
I Faction Vanguard.png Vanguard
Assault Bike 45 4 0 40
  • Focused Laser Array
  • Wide Field Laser Array
  • Defense Mode
  • Psionic Resistance
  • Stagger Resistance
  • Arc Weakness
  • Exposed Flanks
  • Heavy Unit
  • Land Movement
  • Mechanical
  • Skirmisher
II Faction Vanguard.png Vanguard
Engineer 40 2 0 32
  • Shotgun
  • Place Gun Turret
  • Repair Tools
  • Targeting Calibration
  • Defense Mode
  • Mechanical Recovery
  • Biological
  • Infantry
  • Land Movement
  • Light Unit
  • Specialist
II Faction Vanguard.png Vanguard
PUG 40 2 0 32
  • Blast Laser
  • Blue Cloud
  • Healing Charge
  • Resupply Charge
  • Defense Mode
  • Psionic Resistance
  • Arc Weakness
  • Biological Recovery
  • Land Movement
  • Light Unit
  • Mechanical
  • Mindless
  • Specialist
II Faction Vanguard.png Vanguard
Walker 60 3 0 24
  • Gattling Gun
  • Upgraded Strike Missile
  • Defense Mode
  • Psionic Resistance
  • Stagger Resistance
  • Arc Weakness
  • Juggernaut
  • Large Target
  • Overwatch
  • Elite
  • Heavy Unit
  • Land Movement
  • Mechanical
III Faction Vanguard.png Vanguard

NPC faction units

Autonom

Growth

Paragon

Psi-fish

Spacers

Modules

Modules are various additions that can be given to units to synergize between a commander's choice of Primary Combatant Faction, Secret Technology and NPC Faction relations. Modules are organized into two types:

Offensive Modules give a stacking base damage bonus to all unit attacks. Specific Modules can be used to increase accuracy, add status effects on hit targets or change damage channel.

Defensive Modules give a base bonus to armor, shields, or health depending on the technology type and individual mod. Specific Modules can be used to grant healing abilities, auras or movement abilities.