From AoW: Planetfall
Revision as of 02:53, 7 February 2023 by Sohnasan (talk | contribs) (added category)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Commanders are the avatars of the players in Age of Wonders: Planetfall. Commanders are tasked with building an empire from the ashes of the Star Union. At the start of a game, the commander can be customized by choosing their faction, appearance, secret technology, perks and faction banner. The chosen faction and secret technology unlock unique research paths and are therefore the defining choices for the empire the commander will create.

During gameplay, commanders are their own unit on the planet: a hero. They have the same features as heroes: they can get new equipment, and they can be upgraded. However, instead of having to be revived when defeated, commanders return from recuperating automatically.

Commanders are also the representative when engaging in Diplomacy. The diplomatic choices the player makes will reflect in their opinions, popular support and reputation. These can vary greatly, depending on how the player decides to rule their empire.

An effective strategy for a player new to the game is to use the commander as a disposable foot soldier since they are in effect immortal, the only penalty for losing a commander is the time it takes for them to recover. a few days is meaningless by comparison to the cost of a high tier unit, in both time energy and cosmite.

Faction[edit | edit source]

Main article: Factions

The commander can choose between 8 factions in the start of the game: Amazon, Assembly, Dvar, Kir'Ko, Oathbound, Syndicate, Vanguard and Shakarn

Secret Technology[edit | edit source]

Main article: Secret technology

The commander can choose between 7 secret technologies in the start of the game: Celestian, Heritor, Promethean, Psynumbra, Synthesis, Voidtech and Xenoplague.

Perks[edit | edit source]

Main article: Perks

The hero can choose between 4 perk types in the start of the game: background, colony supplement, commander loadout, and vice.

Skills[edit | edit source]

Main article: Skills

Every level above 1 grants a hero 5 skill points to use on hero upgrades.

Traits[edit | edit source]

Main article: Traits

The AI commanders packaged with the game come with additional properties, called traits, which allow them to interact as different personalities with the player.