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Skills

257 bytes added, 1 year ago
Changed formatting and added values. Still need skill point values, will add later
! width="1%" class="unsortable" |
! width="15%" | Skill
! width="5%" | Type
! width="60%" class="unsortable" | Effects
! width="2015%" | Requirements! width="15%" | {{icon|skill point}}Skill Points |- id="RenewalAnimal Discipline"| [[File:HeroSkill Amazon RenewalAnimalDiscipline.png|50px]] || RenewalAnimal Discipline| Heal a friendly Biological or Cyborg unit for Passive| Animals units in this hero's stack are more strictly handled and taken care of, giving Animal and Mounted units {{RenewValuegreen|+5}}[{{icon|hp/]}} Hit Points and {{green|+200}}{{icon| AAAmoral}} moral. </br>{{red|- id="War Cry"Only functions when the hero is the army's commander.}}| [[File:HeroSkill Amazon WarCry* This unit is handled strictly, boosting its combat capabilities.pngUnit gains {{green|50px]] +5}}{{icon|hp}} Hit Points and {{green| War Cry| Friendly units within {WarCryRange+200}} hexes of the hero gain {WarCryDamage}% increased damage for {WarCryDurationicon|moral}[turn/]* Unit has {WarCryDamage}% increased damagemoral.
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| AAAX{{icon|skill point}}
|- id="Biology Expert"
| [[File:HeroSkill Amazon BiologyExpert.png|50px]] || Biology Expert
| Passive| The hero trains its army on the properties of Biochemical weapons and how to improve their bodies, giving Biological units in the army {{green|+2}}{BiologyExpertResistanceBio{icon|rst bio}}[DefenseBio/] resistance.[<br/]>{{red|Only functions when the hero is the army's commander.|| AAA|- id="Visual Acuity"| [[File:HeroSkill Amazon VisionAcuity.png|50px]] || Visual Acuity| The hero gains one extra hex of range when in cover.}}
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| AAAX{{icon|skill point}}
|- id="Call of the Wild"
| [[File:HeroSkill Amazon CallOfTheWild.png|50px]] || Call of the Wild
| Active
| Call a random wildlife unit to an adjacent hex to aid you in combat.
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| AAA|- id="Animal Discipline"| [[File:HeroSkill Amazon AnimalDiscipline.png|50px]] || Animal Discipline| Animals units in this hero's stack are more strictly handled and taken care of, giving Animal and Mounted units +X{AnimalDisciplineHealth}[HP/] and {MoraleBonus}[br/]Only functions when the hero is the army's commander.* This unit is handled strictly, boosting its combat capabilities. Unit gains +{AnimalDisciplineHealthicon|skill point}[HP/] and {MoraleBonus}|| AAA
|- id="Ranger Training"
| [[File:HeroSkill Amazon RangerTraining.png|50px]] || Ranger Training
| Passive| The hero trains their units in the art of forest stealth. All units in the stack gain [abilityblue]<span style="color:blue;">Forest Camouflage[</abilityblue]span>.[<br/]>{{red|Only functions when the hero is the army's commander.}}|| X{{icon|skill point}}|- id="Renewal"| [[File:HeroSkill Amazon Renewal.png|50px]] || Renewal|Active| Heal a friendly Biological or Cyborg unit for {{green|+5}}{{icon|hp}} Hit Points.|| X{{icon|skill point}}|- id="Visual Acuity"| [[File:HeroSkill Amazon VisionAcuity.png|50px]] || Visual Acuity| Passive| The hero gains one extra hex of range when in cover.|| X{{icon|skill point}}|- id="War Cry"| [[File:HeroSkill Amazon WarCry.png|50px]] || War Cry| Active| Friendly units within 2 hexes of the hero gain 20% increased damage for 3{{icon|turn}} turns.* Unit has 20% increased damage.
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| AAAX{{icon|skill point}}
|}
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