Equipment

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Weapons[edit]

Primary weapons[edit]

Weapon name Tier Cost Effects Attribute Accuracy.png Dmg Type Range Availability
Weapon Arc Blaster.png Arc Blaster 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Single action
Fire a blast of arc energy at the target.

• Affected by line of sight rules

90% 18 Damage Arc.png 5
Weapon Arc Projector.png Arc Projector 1
  • Interface Cosmite.png 8
  • Interface Energy.png 16
Repeating action
A medium-range arc weapon.

• Affected by line of sight rules
Overwatch

90% 10 Damage Arc.png 7
Weapon Arc Blade.png Arc Sword 1
  • Interface Cosmite.png 8
  • Interface Energy.png 16
Repeating action
Strike the target with an arc sword.

Stagger units, reducing actions points and canceling defensive modes
Melee Bypass all Attribute Shields.png

90% 12 Damage Arc.png 1
Weapon Arc CrystalShotgun.png Crystal Shotgun 3
  • Interface Cosmite.png 16
  • Interface Energy.png 32
Single action
Fire at a target. The jolt of electricity emanating from this weapon jumps to 2 other targets within 2 hexes.

• 4Strength arc.png strength chance to apply Electrified to non-ethereal units for 3Turn
• Affected by line of sight rules

90% 16 Damage Arc.png 5
Unknown.png Lightning Blade 3
  • Interface Cosmite.png 16
  • Interface Energy.png 32
Repeating action
Swing at a target, causing the arc within this blade to bounce up to 2 targets within 2 hexes for half damage.

Stagger units, reducing action points and canceling defensive modes
Melee Bypass all Attribute Shields.png
• Applies one stack of Static Charge for 1Turn
• Only affects ground targets

90% 12 Damage Arc.png 1
Weapon Arc LightningSniper.png Lightning Sniper 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Full action
Fire at a target.

• 8Strength arc.png strength chance to apply Electrified to non-ethereal units for 3Turn
• Affected by line of sight rules
Overwatch

90% 19 Damage Arc.png 9
Weapon Syndicate PulseRepeater.png Pulse Repeater 1
  • Interface Cosmite.png 8
  • Interface Energy.png 16
Repeating action
Fire blasts of arc energy at the target

• Affected by line of sight rules
Overwatch

90% 9 Damage Arc.png 7
Weapon Syndicate PulseRifle.png Pulse Sniper 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Full action
Fire a precise bolt of arc energy at the target.

Stagger units, reducing action points and canceling defensive modes
• Affected by line of sight rules
Overwatch

90% 20 Damage Arc.png 9
Weapon Arc StunningSniper.png Stunning Sniper 3
  • Interface Cosmite.png 16
  • Interface Energy.png 32
Full action
Fire at a target.

• 8Strength arc.png strength chance to apply Stunned to non-ethereal units for 1Turn, if resisted apply Static Charge instead
• Affected by line of sight rules
Overwatch

90% 18 Damage Arc.png 9
Weapon Arc Thunderbreak.png Thunderbreak 4
  • Interface Cosmite.png 20
  • Interface Energy.png 40
Single action
Shoot a ball of energy that deals damage in a 1 hex radius. Attempts to Stun the center target.

• 8Strength arc.png strength chance to apply Stunned to non-ethereal units for 1Turn, if resisted apply Static Charge instead
• 12Strength arc.png strength chance to apply Electrified to non-ethereal units for 3Turn
• Affected by line of sight rules
Arc status effect immunity

90% 20 Damage Arc.png 5
Weapon Arc VoltRifle.png Volt Rifle 3
  • Interface Cosmite.png 16
  • Interface Energy.png 32
Repeating action
Fire at a target.

• 8Strength arc.png strength chance to apply Electrified to non-ethereal units for 3Turn
• Affected by line of sight rules

90% 13 Damage Arc.png 7
Weapon Arc VoltShotgun.png Volt Shotgun 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Single action
Fire at a target.

• 8Strength arc.png strength chance to apply Electrified to non-ethereal units for 3Turn
• Affected by line of sight rules

90% 18 Damage Arc.png 5
Weapon Firearm Assault.png Assault Rifle 1
  • Interface Cosmite.png 8
  • Interface Energy.png 16
Repeating action
Fire an assault rifle at the target.

• Affected by line of sight rules
Overwatch

90% 9 Damage Kinetic.png 7
Weapon Empire BinderShotgun.png Binder Shotgun 3
  • Interface Cosmite.png 16
  • Interface Energy.png 32
Single action
Fire at a target.

• 8Strength kinetic.png strength chance to apply Immobilized for 1Turn
• Affected by line of sight rules

90% 18 Damage Kinetic.png 5
Weapon Empire DazzlingRifle.png Dazzling Rifle 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Repeating action
Fire at a target.

• 4Strength kinetic.png strength chance to apply Blinded to non-ethereal targets for 2Turn
• Affected by line of sight rules

90% 10 Damage Kinetic.png 7
Weapon Kinetic Dindin.png Dindin 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Repeating action
Melee attack.

Stagger units, reducing action points and canceling defensive modes
Melee Bypass all Attribute Shields.png
Feast Heal for 5 to 10Attribute HP.png when damaging biological or cyborg units.
• Only affects ground targets

90% 12 Damage Kinetic.png 1
Weapon Kinetic Festivity.png Festivity 4
  • Interface Cosmite.png 20
  • Interface Energy.png 40
Repeating action
Fire Festivity, dealing damage to a target and 70% damage to surrounding units.

Stagger units, reducing action points and canceling defensive modes
Demolisher 200% additional damage to obstacles. Can destroy fortified obstacles
• Affected by line of sight rules
Overwatch

90% 13 Damage Kinetic.png 7
Weapon Dvar HandMortar.png Hand Mortar 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Single action
Fire a hand mortar, damaging units in a 1 hex radius.

Stagger units, reducing action points and canceling defensive modes
Demolisher 200% additional damage to obstacles. Can destroy fortified obstacles
• Ignores line of sight penalties

100% 8 Damage Kinetic.png 4
Weapon Firearm ShotgunAssemblty.png Scavenger Shotgun 1
  • Interface Cosmite.png 8
  • Interface Energy.png 16
Repeating action
Fire a shotgun at the target.

• Affected by line of sight rules

90% 18 Damage Kinetic.png 5
Weapon Kinetic VorpalSniper.png Vorpal Sniper Rifle 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Full action
Fire the Vorpal Sniper Rifle at the target.

Stagger units, reducing action points and canceling defensive modes
Power Shot +20% critical chance
• Affected by line of sight rules
Improved overwatch +20%Attribute Accuracy.png during overwatch

90% 20 Damage Kinetic.png 9
120px Pestilence 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Repeating action
Strike the target with Pestilence.

Stagger units, reducing action points and canceling defensive modes
Melee Bypass all Attribute Shields.png
Parasitic Infection 8Strength bio.png strength chance to apply Parasitic Infection to Biological and Cyborg units until the end of combat.
• Only affects Ground targets

90% 13 Damage Bio.png 1 Xenoplague Close Combat Equipment or Pustule Mutation research in the Xenoplague tree.

Secondary weapons[edit]

Weapon name Tier Cost Effects Attribute Accuracy.png Dmg Type Range Availability
Weapon Syndicate ArcBolas.png Arc Bolas 1
  • Interface Cosmite.png 8
  • Interface Energy.png 16
Single action
Throw an advanced bolas to capture and immobilize units.

• 8Strength kinetic.png strength chance to apply Immobilized for 2Turn
• Ignores line of sight penalties
• Can only be used once per battle

100% 5 Damage Arc.png 5
SecondaryWeapon Arc StaticBomb.png Arc Grenade 1
  • Interface Cosmite.png 8
  • Interface Energy.png 16
Single action
Throw a grenade, dealing damage in a 1 hex radius.

Stagger units, reducing action points and canceling defensive modes
• Ignore line of sight penalties
• Only affects ground targets
• Can only be used once per battle

100% 8 Damage Arc.png 3
SecondaryWeapon Arc ElectricalBlaster.png Arc Rod 1
  • Interface Cosmite.png 8
  • Interface Energy.png 16
Repeating action
A medium-range arc weapon.

• Affected by line of sight rules

90% 6 Damage Arc.png 7
Unknown.png Electric Blaster 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Repeating action
Fire at a target.

• Applies one stack of Static Charge for 1Turn
• Affected by line of sight rules

90% 6 Damage Arc.png 5
SecondaryWeapon Arc LightningLauncher.png Lightning Launcher 3
  • Interface Cosmite.png 16
  • Interface Energy.png 32
Single action
Fire at a location, dealing damage in a 1 hex radius.

Stagger units, reducing action points and canceling defensive modes
• 8Strength arc.png strength chance to apply Electrified to non-ethereal units for 3Turn
• Affected by line of sight rules
• Cooldown: 2Turn

90% 14 Damage Arc.png 2-9
SecondaryWeapon Arc StaticBomb.png Static Bomb 2
  • Interface Cosmite.png 12
  • Interface Energy.png 24
Single action
Throw a static bomb that deals damage in a 1 hex radius.

• Applies one stack of Static Charge for 1Turn
• Ignores line of sight penalties
• Only affects ground targets
• Cooldown: 2Turn

100% 10 Damage Arc.png 3
SecondaryWeapon Arc Stupor-Grendade.png Stupor Grenade 3
  • Interface Cosmite.png 16
  • Interface Energy.png 32
Single action
Throw a grenade that deals damage in a 1 hex radius.

• 4Strength arc.png strength chance to apply Stunned to non-ethereal units for 1Turn, if resisted apply Static Charge instead
• Ignores line of sight penalties
• Only affects ground targets
• Cooldown: 2Turn

100% 10 Damage Arc.png 3
SecondaryWeapon Kinetic Avarice.png Avarice 4
  • Interface Cosmite.png 20
  • Interface Energy.png 40
Single action
Fire at a target. Avarice will become the preferred overwatch ability when equipped.

Improved critical chance +30% critical hit chance
Improved accuracy +30% Attribute Accuracy.png
• Affected by line of sight rules
Improved overwatch +20%Attribute Accuracy.png during overwatch

90% 15 Damage Kinetic.png 6

Mods[edit]

Offensive mods[edit]

Mod name Tier Cost Effects Requirements Availability
Mod Arc Static.png Static Buildup Module 2
  • Interface Cosmite.png 5
  • Interface Production.png 10
Attacks from Arc weapons have a 8Strength arc.png to apply Static Charge, a stacking debuff that lowers the target's Arc resistance by 1Arc resistance for 1Turn.

Additionally, this mod grants the unit 10% increased damage on all abilities.

  • MilitaryResearch Arc MagneticEnergyStorage.png Magnetic Energy Storage
  • This Mod can only be applied to units that have an Arc ability.
Assembly faction Syndicate faction


Defensive mods[edit]

Mod Tier Cost Effects Requirements Availability
Mod Arc ArcRetaliationDefence.png Arc Retaliation Defense 4 Interface Cosmite.png 5 Unit gains:
  • Attribute Shields.png +1 Shields.
  • Arc resistance +2 Arc resistance

Whenever this unit is damaged by an enemy unit within 2 hexes, the enemy unit has a Strength arc.png +4 Arc strength chance to become Stunned and receive Damage Arc.png 6 Arc damage.

MilitaryResearch Arc Electron.png Electron Impact
Mod Amazon GroundingHarnas.png Grounding Harness 1
  • Interface Cosmite.png 5
Unit gains:
  • Attribute Armor.png +1 Armor
  • Arc resistance +5 Arc resistance
  • Stagger resistance +1 Stagger resistance
  • MilitaryResearch Amazon ProtectiveGrounding.png Protective Grounding
  • Mod can only be applied to non-mechanical units that have Land movement Land movement.