Celestian
Celestians are an ancient order of psionically-gifted individuals that strive to achieve inner enlightenment and create balance and harmony in the universe. They believe psionic power comes form the stars, and use this power to protect their ideals and teachings.
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Origin[edit | edit source]
The Celestian Order was founded a long time ago when psionic abilities first started to awaken in the human race. They believed this was a new stage in evolution, and advocated a path of inner peace and enlightenment.
Commander Loadout[edit | edit source]
If the player has chosen close combat equipment as one of their starting perks, then they will receive the following weapons at the beginning of the game:
Name | Stats | Tier | Description | |
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Inferno Fists | 2 |
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Ego Bomb | 1 |
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If the player has chosen to be Oathbound, the following option will be available at the beginning of the game. Note that this is the only way to get the paladin light bringer battlesuit, which will also be for sale in the shop with this selection. It is not otherwise available in the game.
Name | Stats | Tier | Description | |
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100px | Paladin Light Bringer Vehicle |
2 |
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100px | Entropic Revolver | 1 |
Hero Skills[edit | edit source]
Skill | ![]() |
Requirements | Effects | |
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Revealing Soul | 4 | Level 1 | Hero becomes enlightened, and all units that attack the hero have a strength 8 ![]() |
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Aura of Guidance | 4 | Level 4 | Every unit in the hero's army has +10% ![]() |
50px | Cleansing Light | 4 | Level 5 | Active Ability: Single action ![]() ![]() ![]() Target unit heals for 20 |
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Deny the Wicked | 4 | Level 6 | Every unit in the hero's army has 2 damage reduction in all channels against attacks from units with soulburn. Only functions when the hero is the army's commander |
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Compelling Presence | 5 | Level 8 | Active Ability: Full action ![]() ![]() ![]() Target enemy unit has an 8 |
Units[edit | edit source]
Name | Tier | Type | Damage | Stats | Cost | Research | Source |
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Light Bringer | II | Skirmisher | ![]() ![]() |
32 ![]() |
^ | Luminance | Military Skirmisher Barracks |
Star Guide | III | Specialist | 10 ![]() ![]() |
60 ![]() ![]() ![]() ![]() |
105 ![]() ![]() ![]() |
Star Presence | Specialist Training Center |
Ascended Teacher | IV | Strategic Summons |
13 ![]() ![]() |
70 ![]() ![]() ![]() ![]() |
100 ![]() ![]() |
Axiom of light | Operation: True Ascendancy |
^ Varies by faction
Technology[edit | edit source]
Celestian tech uses ancient astral philosophy to harness the nobler parts of the psyche.
Technology | Tier | Group | Prerequisites | ![]() |
Unlocks | |
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Light's Embrace | 1 | Tactical | 100 |
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Penance | 2 | Tactical | ![]() |
150 |
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Luminance | 3 | Forces | ![]() |
300 |
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Inner Fire | 3 | Strategic | ![]() |
300 |
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Perseverance | 4 | Tactical | ![]() |
520 |
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Star Presence | 5 | Forces | ![]() |
800 |
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Light of Truth | 5 | Strategic | ![]() |
800 |
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Star Ward | 6 | Strategic | ![]() |
1200 |
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Way of Peace | 6 | Tactical | ![]() |
1200 |
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Colony Sanctuary | 8 | Strategic | ![]() |
2200 |
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Repercussion | 9 | Tactical | ![]() |
2750 |
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Axiom of Light | 10 | Forces | ![]() |
3600 |
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Ascension | 10 | Strategic | ![]() |
3600 |
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Doctrine[edit | edit source]
Technology | Tier | Prerequisites | ![]() |
Unlocks | |
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Celestial Reign | 3 | Tier 1 doctrine | 300 |
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Neo Evangelicals | 7 | Tier 6 doctrine or economic research | 1700 |
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Strategy[edit | edit source]
Units, mods and operations primarily buff friendlies, with limited direct damage capability.
While higher tier units in this technology deal psionic damage, celestian units are more about utility than direct damage, so synergy with psionic weapons research is minor.