AoW Planetfall
Age of Wonders: Planetfall is a new strategy game developed by Triumph Studios, creators of the critically acclaimed Age of Wonders series, and published by Paradox Interactive. The new iteration brings all the exciting tactical turn-based combat and in-depth empire building of its predecessors to space in an all-new, sci-fi setting.
Setting[edit | edit source]
Emerge from the cosmic dark age of a fallen galactic empire to build a new future for your people. Build your empire with one of six unique factions, ranging from the militant Vanguard to the dinosaur-riding Amazons and the cyborg-zombies of the Assembly. Progress through each faction’s missions using your wits, military strength and diplomacy, exploring planetary ruins and encountering other survivors as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia in a deep single player campaign, on random skirmish maps, and against friends in multiplayer.
Game features[edit | edit source]
- Tactical Turn-Based Sci-Fi Combat - Perfect your combat strategy in intense turn-based battles featuring a large cast of factions, customizable units, and destructible environments.
- Discover a Rich Science-Fiction World - What secrets will unfold when you uncover the history of the fallen galactic empire? Discover the fate of the Star Union by exploring lush landscapes, wild wastelands and overgrown megacities. Encounter rival factions and discover hidden technologies long forgotten in abandoned places.
- Planetary Empire Building - Steer the future of your colony with a mix of technological advances and social development. Will you create an environmental paradise or a perfect military order?
- Multiple Paths to Victory - Achieve your end goals through conquest, diplomacy or doomsday technologies.
- A Multitude of Game Modes - A deep single-player story campaign alongside random map generation makes for endless replayability. Try new play styles in skirmish mode, and play multiplayer your way - online, hotseat, and asynchronous!
Dev diaries[edit | edit source]
- Main article: Developer diaries
All developer diaries about AoW: Planetfall (base game).
No. | Title and Link | Description | Date |
---|---|---|---|
1 | Welcome and Premise | Premise and goals of Age of Wonders: Planetfall | 2018-06-15 |
2 | World Building | Background and lore for Age of Wonders: Planetfall | 2018-06-21 |
3 | The World Map Sector System | Information about the world map and the sector system | 2018-06-28 |
4 | Creator Engine 4.0 | Creator engine and visual upgrade | 2018-07-05 |
5 | Tactical Combat | Combat mechanics: accuracy, hit chance, overwatch and staggering | 2018-07-12 |
6 | Combat Units 1 | Vanguard assault bike and Kir'Ko hidden | 2018-07-19 |
7 | Combat Units 2 | Dvar Bulwark and Amazon Lancer | 2018-07-26 |
8 | The Global Resources | Resources: energy, cosmite, influence, reputation, knowledge, tactical operation points, strategic ops, doctrine slots and global morale | 2018-08-02 |
9 | World Map Structures I: Exploration Phase | Vision range and map structures | 2018-08-09 |
10 | The NPC Factions and PvE Diplomacy | General NPC faction information and diplomacy | 2018-08-16 |
11 | Faction Customization | How faction customization works | 2018-08-23 |
12 | Your Commander | Commander customization | 2018-08-30 |
13 | Vanguard In-Depth | Overview of the Vanguard Faction | 2018-09-13 |
14 | The Unit Module System | Unit Module Customization | 2018-09-20 |
15 | Promethean Secret Tech and Doomsday Victory | Promethean secret tech overview and Doomsday victory conditions | 2018-09-27 |
16 | Colony Development Part I | Acquiring and growing colonies and outposts and exploiting sectors | 2018-10-04 |
17 | The Kir'ko Faction Unleashed | Overview of the Kir'ko faction | 2018-10-18 |
18 | Colony Development Part II | Colonist management | 2018-10-31 |
19 | Diplomacy | Diplomacy and opinion with other factions | 2018-11-08 |
20 | Marauders | Hostile unaffiliated monsters | 2018-11-15 |
21 | The Dvar Faction In-depth | Overview of the Dvar faction | 2018-11-29 |
22 | Operations Part I - Strategic Ops | Strategic Operations | 2018-12-13 |
23 | Operations Part II - Covert Ops, Doctrines, Prototypes | Covert operations, tactical operations and doctrines | 2018-12-20 |
24 | The Autonom NPC Faction | Autonom NPC faction overview | 2019-01-10 |
25 | The Unifier Victory Condition | Unifier victory conditions | 2019-01-17 |
26 | Key Art and Logo Development | Logo and key art | 2019-01-24 |
27 | Tactical Combat Maps | Tactical combat map overview | 2019-01-31 |
28 | The Soundtrack by Michiel van den Bos | Music | 2019-02-21 |
29 | Hero Development | Hero customization and development | 2019-02-28 |
30 | Hero Weapons, Vehicles and Mods | Legendary items and vehicles | 2019-03-07 |
31 | Landmarks | Landmark overview | 2019-03-14 |
32 | Interface Versatility | Interface | 2019-03-21 |
33 | The Psi-Fish NPC Faction | Psi-Fish NPC faction overview | 2019-03-28 |
34 | Overview Map Lenses | Military,economic and operations lenses | 2019-04-04 |
35 | Syndicate Faction Part I | Overview of the Syndicate faction lore and conceptualization | 2019-04-18 |
36 | Syndicate Faction Part II - Gameplay | Overview of the Syndicate faction gameplay style and units | 2019-04-25 |
37 | Planet Generation Part I | Map and sector generation | 2019-05-16 |
38 | Planet Generation Part II - Map Setup | Planet types, quick and advanced settings | 2019-05-23 |
39 | The Next Gen Campaign | Campaign details and world generation | 2019-06-06 |
40 | The new Adaptive Multiplayer System | Multiplayer overview | 2019-06-27 |
41 | The Assembly Faction - The Road to Harmony | Overview of the Assembly faction | 2019-07-04 |
42 | The Spacers NPC Faction | Spacers NPC faction overview | 2019-07-11 |
43 | The Paragon NPC Faction | Paragon NPC faction overview | 2019-07-18 |
44 | The Growth NPC Faction | Growth NPC faction overview | 2019-07-25 |
45 | Console & Controller UI | Console gameplay overview | 2019-08-01 |
46 | The Launch and the upcoming VELOCIRAPTOR update | Hard at work squashing last-minute velociraptors | 2019-08-08 |
47 | One week of Planetfall - VELOCIRAPTOR 2 update | Busy processing feedback and drafting short and longer term plans for the game | 2019-08-15 |
48 | The Ankylosaurus Update | One month later, Patch Note Highlights and we'll see you in Berlin | 2019-09-05 |
49 | Modding | What can Modders achieve using the Creator Engine | 2019-09-12 |
54 | The Tyrannosaurus: Update Economy | Detailing the Economy overhaul occurring with the Tyrannosaurus Patch | 2020-02-17 |
55 | Exploits! | What are some of the silly things you could do and why we address them | 2020-02-26 |
56 | The plot thickens - Customizable Campaign Experiences I | Discussing Player Freedom, Open Campaign structure and Player Choice in the Planetfall Campaigns | 2020-03-04 |
57 | The plot thickens - Customizable Campaign Experiences II | Discussing Branching Narratives in the Campaign Missions | 2020-03-25 |