AoW Planetfall

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AoW Planetfall.png AoW Planetfall

Banner AoW Planetfall.jpg

Release date / Patch
2019-08-06 / 1.0

Store: Base game
Age of Wonders: Planetfall preview with Lennart Sas (game director) and Anders "cKnoor" Carlsson (marketing producer).

Age of Wonders: Planetfall is a new strategy game developed by Triumph Studios, creators of the critically acclaimed Age of Wonders series, and published by Paradox Interactive. The new iteration brings all the exciting tactical turn-based combat and in-depth empire building of its predecessors to space in an all-new, sci-fi setting.

Setting[edit | edit source]

Emerge from the cosmic dark age of a fallen galactic empire to build a new future for your people. Build your empire with one of six unique factions, ranging from the militant Vanguard to the dinosaur-riding Amazons and the cyborg-zombies of the Assembly. Progress through each faction’s missions using your wits, military strength and diplomacy, exploring planetary ruins and encountering other survivors as you unravel the history of a shattered civilization. Fight, build, negotiate and technologically advance your way to utopia in a deep single player campaign, on random skirmish maps, and against friends in multiplayer.

Game features[edit | edit source]

  • Tactical Turn-Based Sci-Fi Combat - Perfect your combat strategy in intense turn-based battles featuring a large cast of factions, customizable units, and destructible environments.
  • Discover a Rich Science-Fiction World - What secrets will unfold when you uncover the history of the fallen galactic empire? Discover the fate of the Star Union by exploring lush landscapes, wild wastelands and overgrown megacities. Encounter rival factions and discover hidden technologies long forgotten in abandoned places.
  • Planetary Empire Building - Steer the future of your colony with a mix of technological advances and social development. Will you create an environmental paradise or a perfect military order?
  • Multiple Paths to Victory - Achieve your end goals through conquest, diplomacy or doomsday technologies.
  • A Multitude of Game Modes - A deep single-player story campaign alongside random map generation makes for endless replayability. Try new play styles in skirmish mode, and play multiplayer your way - online, hotseat, and asynchronous!

Dev diaries[edit | edit source]

Main article: Developer diaries

All developer diaries about AoW: Planetfall (base game).

No. Title and Link Description Date
1 Welcome and Premise Premise and goals of Age of Wonders: Planetfall 2018-06-15
2 World Building Background and lore for Age of Wonders: Planetfall 2018-06-21
3 The World Map Sector System Information about the world map and the sector system 2018-06-28
4 Creator Engine 4.0 Creator engine and visual upgrade 2018-07-05
5 Tactical Combat Combat mechanics: accuracy, hit chance, overwatch and staggering 2018-07-12
6 Combat Units 1 Vanguard assault bike and Kir'Ko hidden 2018-07-19
7 Combat Units 2 Dvar Bulwark and Amazon Lancer 2018-07-26
8 The Global Resources Resources: energy, cosmite, influence, reputation, knowledge, tactical operation points, strategic ops, doctrine slots and global morale 2018-08-02
9 World Map Structures I: Exploration Phase Vision range and map structures 2018-08-09
10 The NPC Factions and PvE Diplomacy General NPC faction information and diplomacy 2018-08-16
11 Faction Customization How faction customization works 2018-08-23
12 Your Commander Commander customization 2018-08-30
13 Vanguard In-Depth Overview of the Vanguard Faction 2018-09-13
14 The Unit Module System Unit Module Customization 2018-09-20
15 Promethean Secret Tech and Doomsday Victory Promethean secret tech overview and Doomsday victory conditions 2018-09-27
16 Colony Development Part I Acquiring and growing colonies and outposts and exploiting sectors 2018-10-04
17 The Kir'ko Faction Unleashed Overview of the Kir'ko faction 2018-10-18
18 Colony Development Part II Colonist management 2018-10-31
19 Diplomacy Diplomacy and opinion with other factions 2018-11-08
20 Marauders Hostile unaffiliated monsters 2018-11-15
21 The Dvar Faction In-depth Overview of the Dvar faction 2018-11-29
22 Operations Part I - Strategic Ops Strategic Operations 2018-12-13
23 Operations Part II - Covert Ops, Doctrines, Prototypes Covert operations, tactical operations and doctrines 2018-12-20
24 The Autonom NPC Faction Autonom NPC faction overview 2019-01-10
25 The Unifier Victory Condition Unifier victory conditions 2019-01-17
26 Key Art and Logo Development Logo and key art 2019-01-24
27 Tactical Combat Maps Tactical combat map overview 2019-01-31
28 The Soundtrack by Michiel van den Bos Music 2019-02-21
29 Hero Development Hero customization and development 2019-02-28
30 Hero Weapons, Vehicles and Mods Legendary items and vehicles 2019-03-07
31 Landmarks Landmark overview 2019-03-14
32 Interface Versatility Interface 2019-03-21
33 The Psi-Fish NPC Faction Psi-Fish NPC faction overview 2019-03-28
34 Overview Map Lenses Military,economic and operations lenses 2019-04-04
35 Syndicate Faction Part I Overview of the Syndicate faction lore and conceptualization 2019-04-18
36 Syndicate Faction Part II - Gameplay Overview of the Syndicate faction gameplay style and units 2019-04-25
37 Planet Generation Part I Map and sector generation 2019-05-16
38 Planet Generation Part II - Map Setup Planet types, quick and advanced settings 2019-05-23
39 The Next Gen Campaign Campaign details and world generation 2019-06-06
40 The new Adaptive Multiplayer System Multiplayer overview 2019-06-27
41 The Assembly Faction - The Road to Harmony Overview of the Assembly faction 2019-07-04
42 The Spacers NPC Faction Spacers NPC faction overview 2019-07-11
43 The Paragon NPC Faction Paragon NPC faction overview 2019-07-18
44 The Growth NPC Faction Growth NPC faction overview 2019-07-25
45 Console & Controller UI Console gameplay overview 2019-08-01
46 The Launch and the upcoming VELOCIRAPTOR update Hard at work squashing last-minute velociraptors 2019-08-08
47 One week of Planetfall - VELOCIRAPTOR 2 update Busy processing feedback and drafting short and longer term plans for the game 2019-08-15
48 The Ankylosaurus Update One month later, Patch Note Highlights and we'll see you in Berlin 2019-09-05
49 Modding What can Modders achieve using the Creator Engine 2019-09-12
54 The Tyrannosaurus: Update Economy Detailing the Economy overhaul occurring with the Tyrannosaurus Patch 2020-02-17
55 Exploits! What are some of the silly things you could do and why we address them 2020-02-26
56 The plot thickens - Customizable Campaign Experiences I Discussing Player Freedom, Open Campaign structure and Player Choice in the Planetfall Campaigns 2020-03-04
57 The plot thickens - Customizable Campaign Experiences II Discussing Branching Narratives in the Campaign Missions 2020-03-25

References[edit | edit source]